lambdaxymox
Joined 3 years ago
Joined 3 years ago
With all that said, my sense is that hardware engineering has its own heap of Sisyphean problems and complexities. I definitely would not go back to working on hardware engineering problems like I did super early in my career (a mix of embedded firmware, device drivers, PCB design, and web development). I shudder at the thought of ever working with anything Verilog/VHDL, Xilinx, or SPICE ever again, or debugging PCB designs on the bench top in the lab with an oscilloscope and a logic probe. At least in school I ran more than a few bodge wires to patch a mistake in a PCB design iteration. Maybe in some sense, it's a blessing that those linear systems theory abstractions fall apart utterly in RF engineering problems, and one has to contend with the fact that all circuits radiate. At least circuits that still contain the magic smoke.
For context, Girard is a mathematical logician, philosopher, and co-discoverer of the type system System F (Haskell, ML, etc.). The book is a monograph on proof theory, and I was interested in learning more about affine and linear logic to deepen my understanding of Rust and other language ecosystems focused around the ability to explicitly model resources. However, along the way, I learned some other great things: (1) continental philosophy is deep and cool; (2) mathematical writing can be simultaneously rigorous, clear, and hilarious; and it reinforced (alongside Alain Connes's Noncommutative Geometry, and various French philosophers) (3) French academic writing is both frustratingly and delightfully idiosyncratic. Girard writes polemically about other aspects of knowledge, mathematics, etc., and there's heaps of dry humor and anecdotes throughout the book. It's a hard book to read even by pure mathematics standards--a topic not exactly known for being a brisk read--but it was worth it just for the side discoveries alone.
I was a game collector even when I was a child back in the heyday of console generations 4 and 5 all the way into my mid twenties, and also a game player since then up to the present as well. When I was much younger I used to love collecting original hardware and media complete in box and everything, and I kept everything I got when it was new in absolutely pristine condition (I was a very atypical child) but as I got older I grew tired of the collecting aspect of video games and sold everything off. At some point it dawned on me I was just buying stuff and putting it in a box (falling into the kit quadrant) and not really playing the games at all. After realizing all that, and when I had acquired everything I wanted (I tended to collect a mix of only games I liked + genre instead of by system, so my collecting requirements were much smaller and easier to achieve), the fun was over and I cashed out some years later. With retrogaming I now vastly prefer a Raspberry Pi and a gamepad in the living room. Fortunately I was able to get in and get out of the game collecting hobby when it was a fairly cheap hobby to participate in (i.e. when CIB copies of classic games were like tens of dollars at most).
I was also an avid tabletop gamer who was into the playing and collecting aspect of Magic: The Gathering and other TCGs, particularly Legend of the Five Rings, Vampire: The Eternal Struggle, and VS System. I started playing MTG way back in the ancient days and had a particular taste for vintage. I also played standard, booster draft, legacy, and extended, but vintage was always my favorite. Back then vintage was accessible on a high school budget with planning and dedication, and wasn't the rich man's game it now, at least if one is not using proxies. For a long time I was both into the competitive side of the game, as well as the collecting side of the game. Over time I grew tired of the playing aspect of Magic: The Gathering and vastly preferred the collecting aspect of it, before life priorities changed entirely and I lost interest in TCGs completely.
I don't really do the collecting/kit hounding side of any hobbies anymore, I prefer the actual doing of the thing instead, but I am grateful I was able to get in, enjoy it fully, and get out of the collecting aspect of both video games and MTG long before both became impossibly expensive to participate in, though it is fun to dip in and see what is going on with those things from time to time.
Not stated in the article, but I suspect that another big reason a lot of hobbyists obsess over the gear and kit aspect of a hobby is because buying kit is a substitute for not having time or energy to actually do the hobby itself. In some sense, buying kit is materializing fantasies about actually doing the thing, but not having the time or the place to do it.
Lesson learned: Sometimes type inference fails, and always annotate your types at FFI boundaries!
I got some keys second-hand for Windows 10 Enterprise LTSC a few years ago, installed it on some ten year old hardware at the time, and I was honestly surprised how responsive Windows could be absent (to the best of my knowledge) the telemetry software, Cortana, etc., and how fast it could boot. It's almost like the true blue good Windows experience without all the nonsense is secretly reserved for only business customers and pirates.
The geometric picture underneath is one of the things that keeps me in awe of the subject despite its seeming simplicity, and I keep getting something out of it every time I come back to it. It's a bummer since finite-dimensional linear algebra is one of a handful of mathematics topics where one can answer all the questions posed at the beginning of a course in it by the end of a course in it, so it is a pretty self-contained topic.
After learning e.g. exterior algebra (differential forms), Clifford algebra (geometric algebra in these parts), and so on, the geometric picture of the determinant as the size of an oriented volume makes deriving the algebraic formula super duper slick. Like in Clifford algebra, the formula can be proven in two or three lines. It's unfortunate that it seems like e.g. exterior algebra never get introduced sooner in the pedagogy of linear algebra or multivariable calculus because when used right they make the underlying ideas shine through beautifully. It's a bummer since exterior algebra is much simpler than it looks, though like many things in mathematics, it's takes a lot of work to make that simple idea rigorous. But unfortunately algebra in general given it's abstract nature can absolutely lobotomize the real deal geometric ideas underneath a lot of this stuff when used poorly.