kris-kay
Joined 5 years ago
Joined 5 years ago
Yes, exactly! Personally, I’m glad that Apple invests in this kind of R&D. They push the whole field forward as others try to catch up. I doubt they’ll ever make their UI freely available to all other platforms, but I do hope CSS continues to add features that make these effects much easier to implement on the web.
Are you referring to the code preview area?
In my first implementation, I had a small demo rectangle above the generator UI, but even a small one took up too much space and made the UI harder to use. If I let the whole page scroll, people got frustrated because it wasn’t obvious they needed to stay at the top of the scroll to see the rectangle they were editing.
Since this tool is mainly intended for coding, I’m prioritizing the desktop experience, with mobile acting more as a quick preview and proof that it works on mobile. That said, if you know of any similar UI that works really well on mobile, please share links!
I fully agree with you there. Though I like the Liquid Glass look overall, I think Apple is overusing it. It definitely shouldn’t be a background for paragraph-sized text (e.g., I can’t read half the text in banners on my phone).
Some context about this project:
- I’m not trying to recreate Liquid Glass (though happy to chat about it)
- Goal: Production-usable → must at least work on current (desktop and mobile) versions of Chrome, Safari, and Firefox, on both Apple and PC/Android devices
- Goal: Optimize the developer experience (more relevant to the glass SCSS library I’m working on) → ideally, people can add a class (plus an optional wrapper) and it just works in most tech stacks.
So my intended value adds are aesthetic polish and ease of use, rather than raw innovation.Thank you for sharing potential implementation solutions. I'll research them and see if I can wrangle them to work cross-browser.
If you would like to hire me or want to geek out about modern CSS get in touch via: [email protected]