krautsauer
Joined 1 year ago
Joined 1 year ago
In any case, do you have some helpful comments too, maybe?
- non-square-grid cities with highways, public transport, …
- realistic synthetic populations doing non-random destination selection (nobody randomly goes to a supermarket at the other end of a city, after all)
- actual traffic simulation with jams (or at least using real traffic data)
and then evaluate both the energy use and travel times. That being said, doing this kind of thing, e.g. with ActivitySim, even for one real city, is quite a bit of work.
> code maintainability and good architecture don’t have good measurements that we can apply, because it takes months, years even, to notice the effects of bad architecture or of unmaintainable code.
One way of understanding "good" here is "actionable", imho.
> Moats were excavated around castles and other fortifications as part of the defensive system as an obstacle immediately outside the walls.
Unfortunate wording?
(I'm joking. Local trains in Tokyo area are late quite often. Doesn't matter much when there's one every <5 minutes though.)
Even if it hasn't been invented as the author claims, the question of who used it in code first is a valid one, right?