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koko443
Joined 3 months ago
Karma
2
Submissions
5
Member since
Jul 18
View on Hacker News
Recent submissions
Comment · 3 months ago
The appeal of ATC-style games is that the entire difficulty curve comes from one mechanic: you're never doing anything hard, you're just doing too many easy things at once. Flight Control nailed that on touch screens. Curious how this one handles the difficulty ramp — more planes, faster planes, or tighter airspace?
Comment · 3 months ago
Even if it was discovered in the beginning, wouldn't it be our distant descendants who could go?