kirb
Joined 13 years ago
Joined 13 years ago
https://www.windowslatest.com/2025/10/02/no-windows-7-isnt-g...
I think this API is probably fine, but only if the user already has a model downloaded and wants these features. Naturally, case in point, Chrome quietly downloads Gemini Nano without any opt-out except through group policy. Things like this and Microsoft’s recent admission that they’ve overindexed on Copilot features in Windows make it increasingly difficult to trust that users actually want more than a few killer AI features, most of which are just ChatGPT.
Anecdotally, non-technical friends and family members know about ChatGPT and increasingly Gemini, get frustrated by Copilot, and don’t know Apple Intelligence exists.
https://superuser.com/questions/1930445/can-i-delete-the-chr...
They also say:
> Please note that Rosetta functionality for older, unmaintained gaming titles that rely on Intel-based frameworks will continue to be supported.
I interpret that to mean just enough of Rosetta and Intel frameworks will continue to be around, at least for macOS 28. Not specified which ones, or whether it stays any longer than that.
I’m pretty curious of what that will look like exactly, because there’s a fair amount of system frameworks/libraries needed to get to a bare minimum “hello world” AppKit app. Add on top any number of other frameworks that might be used by “older, unmaintained” games that Apple sees fit to keep supporting. Does this ensure OpenGL is kept on life support? Will they consider Wine important enough to support, perhaps even after they drop native Intel games?
I do consolidate most of the expenses with my other projects, and ads cover most of the costs, but we’re planning some future projects such as hosting of custom Windows updates (opt-in) that will get expensive. So this will matter a lot more soon enough.
1. Files come from Wayback Machine, which is trusted to serve legitimate snapshots
2. There is a sha1 and size listed for most files (though these come from Wayback)
3. Checking signature is easy enough from Explorer
Perhaps a page on “how to know this is legit” is a good idea to help educate about this. The goal of the project is to have legitimate downloads with good SEO, without having to cut through ads/spam/sketchy redirects (still has a few ads but intentionally non-obtrusive), so people aren’t blindly downloading from sketchy sites.
Web engines were honestly not great back then. WebKit was ok but JavaScriptCore was very slow, and of course that’s what iOS, Android, and BB10 were all running on that slow hardware. I have distinct (bad) memories that even “GPU-accelerated” CSS animations were barely 15fps, while native apps reliably got 60fps unless they really messed up. That’s on top of the infamous 300ms issue, where every tap took 300ms to fire off because it was waiting to see if you were trying to double-tap.
So I really think some of the blame is still shared with Apple, although it’s hard to say if that’s because of any malicious intent to prop up the App Store, or just because they were under pressure to build out the iOS platform that there wasn’t enough time to optimise. I suspect it was both.
This is trading off ongoing usability for one-time developer convenience. The example given in the post would also struggle with a large file as it loads the entire contents into memory, while having Python feed you lines allows it to read in chunks. Plenty of accurate, unit-tested CSV parsers exist in every language, it’s fine to use one and be done with it. Tabular data formats are a solved problem.