kbrackbill
Joined 17 years ago
Joined 17 years ago
It was(/is) a great device for playing ps1 and snes games. It doesn't seem so special now that there are so many emulation focused handhelds, but at the time it felt really awesome to be able to play games like that on a plane.
The puzzles for resources you mention are by far the worst part for me. I really wish there were a way to say "I get it, I know how to solve simple logic puzzles and do basic arithmetic, just give me the stuff".
One cool advantage of real cartridge compatibility I hadn't really thought about is that lets you not have to think about memory mappers (I'm mostly familiar with NES's dozens of different mappers, not sure if GB carts work the same way) and other custom cartridge hardware since you're just "emulating" up to the cartridge boundary. I guess this means even crazier hardware like the camera/rumble/sewing machine would "just work" with an original cartridge without any special support right?
I guess that doesn't save too much for this though if it supports loading ROMs. For that do you still end up having to emulate all the different mappers in the FPGA?
I second the request to be able to visualize routes without timing, it'd be awesome to take some route I have planned out in caltopo and view it here.
Also it seems like not quite what you're aiming for but I already have a few places I can (and sometimes do) upload these for the sharing/community/diary aspect (strava and peakery) and it would be cool to have some sort of integration where I could visualize activities from there without having to download/upload the GPX. Maybe I really need some kind of GPX multiplexer to upload stuff from my GPS to all the different places it could go :).
Maybe next year I'll actually prepare some utility code for parsing grids and 2d vector math and such.
I've only run into a few big issues. One is that gamepass doesn't work at all (of course) so I cancelled it when I switched, but between price increases and BDS I would have cancelled anyway. The other is anticheat like everyone says, but the only game I've actually run into this with is Fall Guys (I only play this every few months and it usually works with some fiddling but sometimes it doesn't). Other multiplayer games like Rocket League and all of the Valve ones have been fine.
The only issue I can remember running into on a steam game was a crash in Civ V multiplayer that had an easy to find workaround. Outside of steam I've had a few small issues with older games from gog like Arcanum and KOTOR2, but my understanding is that these are fairly buggy on windows too.