karmajunkie

Joined 16 years ago

Karma
2,522
Submissions
1,033
Member since
Sep 3
Dev, business, and strategy.

[ my public key: https://keybase.io/karmajunkie; my proof: https://keybase.io/karmajunkie/sigs/kRMsOoIMGiCG_4AyvSarh8Nz-x9URBl2bC5PMJIM0VI ]

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Recent submissions

Comment · 4 days ago
as soon as wealth of any sort is collateralized the tax code should treat it as liquid and tax it. preferably heavily.
Comment · 15 days ago
Just ordered one on T-mobile's website that (they claim) will be delivered in late Nov/early Dec.

So if you're desperate check your mobile provider's website.

Comment · 3 months ago
it’s cute you think that’s going to show up in lower ticket costs instead of the company’s profit margin.
Comment · 7 months ago
you’ve got to give it a way (eg rendering with playwright and friends) and tell it to use that way to verify correctness. it’s not going to create the guard rail for you but if you provide it with one the output is much better.
Comment · 8 months ago
per the docs each instance gets its own remote control session and environment, so it should handle multiple CC instances.
Comment · 8 months ago
Austria, not Australia.
Comment · 9 months ago
maybe it uses the g word so much BECAUSE it’s in the constitution…
Comment · 9 months ago
Thank goodness, I thought it was just me...
Comment · 9 months ago
ahh finally success—a fresh sprite goes to sleep as it should. unfortunately the original one i created doesn't, so I guess I'm going to have to kill that one off.
Comment · 9 months ago
This is great news! If we upgraded our sprite already how long should it take to suspend? I noticed the upgrade earlier and installed it but my sprite is still running.
Comment · 9 months ago
I think the idling feature still needs some work. I created one over the weekend that hasn't idled once, and I've run several tests with sprites that have nothing in them—just `sprite create` and log out, just to see what happens (which unfortunately is nothing, left alone it keeps on running as well.)

I love the idea and most of the execution, I've really enjoyed getting my first sprite configured just the way I want it. It just needs the idling feature to work as advertised before I think I can use it as cost-effectively as it promises.

Comment · 9 months ago
Is there something we have to do to get a sprite to idle? Because I started one over the weekend that's still running despite no network usage, so that seems to be currently broken.
Comment · 9 months ago
yeah reading further into the docs it looks like that’s the model. storage is pretty cheap, $.00068/gb-hr, so a 100GB disk runs you about 1.6 cents per day.
Comment · 9 months ago
something that isn’t clear to me: what’s the billing when i’m not actively using a sprite? does that go to zero as well, or am i still being billed for storage?

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