kanemcgrath

Joined 1 year ago

Karma
121
Submissions
41
Member since
Jan 23
github.com/kanemcgrath
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Recent submissions

Comment · 12 hours ago
It is weird and almost alien how AI designs factories. When Claude announced Fable 5 they also did a Factorio demo that was the same kind of designs and a lot of hand feeding and direct insertion. In some sense it proves to me that llms are not just copying and are actually creating a bespoke solution. But I honestly expected more from frontier models
Comment · 7 days ago
That sounds like my family, we do crazy setups and deals which make the game take hours and has made many people refuse to play monopoly with us. The most creative strategy my brother came up with is roll insurance, where if you are about to roll with a chance of landing on a bankrupting property, he would calculate the probably and let you pay him a flat fee to cover your roll.
Comment · 1 month ago
I was able to run it in Skyrim on my 5060ti at about 60fps. First game that almost used all 16gb of vram
Comment · 1 month ago
Or Eldin ring naming your horse "Torrent" so that searches for "Eldin Ring Torrent" would bring up your horse instead of pirate downloads
Comment · 1 month ago
I find it unfortunate that tele-operated robotics could be a legitimate and successful strategy. But everyone is so desperate for AI hype money that I don’t think we will see it for a while.
Comment · 2 months ago
I really think dwarf planet is a fine classification. Pluto is a planet, just a really small one. Same with Eris and the other planets in the Kuiper Belt. I don’t know why the planet count of our solar system is seemingly such a Religious number. It seems as if it is the focus of why we should define what a planet is.

When I think of what a planet is, I think of a destination. Somewhere that maybe in the far future we could visit one day. I think the definition for a planet should be a body with sufficient gravity that we could reasonably orbit and land on. And we can have as many sub-classifications as we want from nano-planet to Mega-planet.

Comment · 2 months ago
Googles local gemma models which target roughly the same parameter count range, are known for being a lot better at vision tasks than qwen, no idea if 3.8 has changed that though
Comment · 2 months ago
whats the tok/s you get on that. I have heard a few claims of around 30-50 with mtp, but for how cheap the setup is I am surprised I don't hear more about 3060 stacks so I assume there has to be some catch.
Comment · 2 months ago
I think I am going to buy a second rtx 3060, as 27B has been just outside of my range for to long, and this looks like the parameter count tipping point
Comment · 2 months ago
Because of all the svg rendering stuff, I added a draw_svg tool to my harness and it has been really nice to get a quick mock-up of ui changes. And conveniently, the new DeepSeek models are really good at knowing when to use it. So I do look at pelican rendering as a small metric of useful capability.
Comment · 3 months ago
I tried it for a bit, and It was not really worth its size. It got swept up in all the other AI news recently, but laguna s 2.1 I think is the best ~100B moe model right now
Comment · 3 months ago
Comment · 3 months ago
Comment · 4 months ago
One of my favorite things about my custom mechanical keyboard, is being able to remap the entire key set in the firmware with VIA. I have fn+arrow keys for media, fn+space for play/pause fn+end for calculator, and a bunch of random others. It is so useful I could never get another keyboard that doesn’t have a similar functionality.

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