Recent submissions

Comment · 1 day ago
I've been using Edge Dev as my daily driver for years, and the last couple updates it's been failing Turnstile off and on. I get this error code on https://debug.challenges.cloudflare.com/ that's not currently throwing because it magically started working again.

But when it's not working, I've realized that roughly 30-50% of the internet is walled off to me in this browser profile because I can't pass the black box of Cloudflare's challenge.

What's truly maddening is that bypasses like this one are definitely ubiquitous and that at-scale actors are doing distillation and spamming social media and doing Dead Internet all over the place, but the end result is that I can't log into Letterboxd or whatever.

I don't know, I'm not even mad at Cloudflare, they're doing their best too. And I use LLMs every day, they're powerful tools, and Pandora's box ain't closing. It just feels like the internet has hit peak saturation of DDoS-by-LLM

Comment · 2 months ago
First few lines of the tutorial linked above the fold:

> Welcome to Sonic Pi. Hopefully you’re as excited to get started making your own sounds as I am to show you. It’s going to be a really fun ride where you’ll learn all about music, synthesis, programming, composition, performance and more.

> But wait, how rude of me! Let me introduce myself - I’m Sam Aaron - the chap that created Sonic Pi. You can find me at @samaaron on Twitter and I’d be more than happy to say hello to you. You might also be interested in finding out more about my Live Coding Performances where I code with Sonic Pi live in front of audiences.

> If you have any thoughts, or ideas for improving Sonic Pi - please pass them on - feedback is so helpful. You never know, your idea might be the next big feature!

In an older age, I might have thought this overly flowery or indulgent, but it's SO refreshing to see technical prose that's so clearly written by a real human with an individualized voice, tone, writing style, etc. I'm by no means anti-LLM, but I'm becoming incredibly fatigued at seeing the same style of marketing speak as the intro text to nearly all the new software I come across. Kudos to being a human and injecting your voice into an increasingly impersonal space.

The rest of the tutorial that I read below that doesn't disappoint, I intend to run through it despite my not so Copious Spare Time. I've really been looking to get into programmed music and this seems as good as a time and tool as any.

Cheers!

Comment · 2 months ago
Would you be comfortable sharing some of the recruitment firms that you worked with? I'm a Real Live Human gearing up to reenter the job market, and I've been getting pitches for these via email and LinkedIn but my difficulty has been in knowing which of THOSE are Real Live Humans and not just vivecoded bots spamming employers with my resume on my behalf (which feels ineffective, but also more importantly, like an unprofessional faux pas that I'd rather not be associated with)
Comment · 6 months ago
Malware was absolutely used to sell botnet access in the 90s, millions of Windows machines were used for DDoS and as anonymous proxies
Comment · 7 months ago
"Unlimited" has always been a lie. There is no free lunch. There are always limits.

I've had to unwind "unlimited" within startups that oversold. I've been bit by ISPs, storage providers, music streamers, fuckin _Ubers_, now AI subscription services, that all dealt in "unlimited". None of them delivered in the long run.

I'd be mad at Anthropic if it weren't for the fact that my experience now can see this sort of thing from a mile away. There are a lot folks, even on HN, that haven't been around for as long. I understand the outrage. I've been there. But these computers cost money to run, and companies don't operate at a loss in the fullness of time.

Once you know that unlimited trends towards limited, the real question is whether we're equipped as a society to deal with the fact that the capital-L Labor input to the economic equation is about to be replaced with a Capital input for which only a handful of companies have a non-zero value.

Comment · 7 months ago
I know this snarky, I'm sorry ahead of time. But I don't know how else to make this point...

The fact that the people running r/progamming don't know not to wait until April 2 to publish this tells me that they don't have real-world experience in shipping software in a business environment.

We are SO past the point of software being developed without LLMs at _all_, the trend line is never going to reverse. I don't understand the people digging in as zero LLM absolutists.

Comment · 9 months ago
GitLab is about to tank in quality hard. Completely new leadership team in the last 6 months, IYKYK

Give it 1-2 years, feature quantity will take precedence over feature quality

Comment · 1 year ago
> Devex for 3 people is so much more important than ux for the 30M users.

I think they were being sarcastic, and you might agree more than you realize.

Comment · 2 years ago
Microsoft is now largely a public cloud company, also supporting a very healthy suite of B2B productivity tools.

Which makes the B2C ad stuff they shove into Windows all the more infuriating: it's a drop in the bucket relative to their other product verticals.

Comment · 2 years ago
One thing I was found interesting about Dreamcast piracy was that everyone was burning them onto 700 MB CD-Rs. But the retail games were actually pressed onto 1GB GD-ROMs: https://en.wikipedia.org/wiki/GD-ROM

For a lot of games, it totally didn't matter (shoutout Ikaruga, 38 MBs! https://www.thedreamcastjunkyard.co.uk/2023/03/the-worlds-sm...)

But for games that took advantage of the extra 300 MBs, pirates had to use all these tricks to get the game down to a CD-R size. They'd compress assets, compress or sometimes rip out the FMVs...I think they might have even split some games across multiple CDs.

That's why DRM cracks me up, the pirates will always figure a way around it one way or the other. (Especially in today's day and age where the live service model is so effective. I'd weep for the AAA single-player game, but I can't remember the last one I played and enjoyed. They've been dead for a long time. Long live the indie single-player game.)

Comment · 2 years ago
For pirating games: PS1, PS2, Dreamcast, for sure

For straight up modding: definitely the Xbox. The 007 and Mechwarrior bugs blew everything wide open, and the fact that it was just a PC with real (upgradeable!) storage spawned projects like XBMC, now known as Kodi: https://en.wikipedia.org/wiki/Kodi_(software)

And also piracy was rampant, but not the Swapmagic or Modchip kind. You could just upgrade the drive, _backup_ your games on there, and play 'em all of the drive.

The Wii and 3DS are also suuuuper open and hackable though. The homebrew scenes on both are incredibly impressive, not to mention the whole ecosystem of full blown launchers and shells and stuff. (Which, now that I think about it, was also a big deal on Xbox.)

Comment · 2 years ago
Just recently dealt with this for a big Ticketmaster event. The Apple ID has to match the email address on the Ticketmaster account, or the ticket will show as Void in the Apple Wallet.

But it does solve the offline issue that the blog author was experiencing.

Comment · 2 years ago
It's up for "pre-registration".

But I'll gladly give this a shot with a sideload.

Comment · 2 years ago
I had a lot of _ideas_ in my 20s.

I fully spec'd out "On the Way" with a buddy of mine. Picking up beer close to your destination? Gas close to your departure point? The inverse? We would have you covered.

We had a path with Google Maps API, and I was convinced that monetization was at least possible enough to get Real Life VC funding.

In any case...this looks like a couple features. Sorry... :(

It was a feature. Google Maps had it implemented to 75% of what we'd spec'd within 9-12 months.

It's not like we'd actually tried, of course. We had full time jobs, for God's sake! But it became abundantly clear to me in that timeframe that FEATURE-sized ideas weren't gonna be viable. The Big Boy Ad Companies were gonna be burning those down for the next few months/years/forevers.

Comment · 3 years ago
Honestly, I'm shocked you got OpenBSD running on a laptop at all. I've tried running it both on bare metal x86 hardware and in a Hyper-V VM on two different boxes, and spent hours failing to get it to recognize my network adapter or get an IP. Gave up....

I should caveat: OpenBSD is INCREDIBLE, and we owe it the world (honestly, for OpenSSH alone, but the rest of it is an absolute gold standard too). And I know I could've gotten there.

BUT, FreeBSD just worked for me out of the box on both.

Haven't run NetBSD, but with the native Wireguard support in there now, I might have to throw a NetBSD gateway into my homelab.

Anyone have any good recs on prosumer routers / switches that run NetBSD well?

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