jwatte
Joined 16 years ago
Joined 16 years ago
Just play blue, that's not a problem then.
Usually, the problem with developing a driver isn't "writing the code," it's "finding documentation for what the code should do."
Ctrl-S may or may not end up stopping the program, depending on how much it's printing, and how much output buffering there is before it blocks on writing more.
The width of the models is typically wide enough to "explore" many possible actions, score them, and let the sampler pick the next action based on the weights. (Whether a given trained parameter set will be any good at it, is a different question.)
The number of attention heads for the context is similarly quite high.
And, as a matter of mechanics, the core neuron formulation (dot product input and a non-linearity) excels at working with ranges.
So is it "on me?" Or is it just that the game just is high variance?