jumski
Joined 2 years ago
Joined 2 years ago
Declarative and functional in nature. Just a manifest wiring functions into a DAG and a Postgres SQL functions that manage the graph of state machines. Simple in principle and very opinionated.
Replaces 240 lines of manual pg_cron -> pgmq -> Supabase Edge Function boilerplate with 20 lines of explicit DAG definitions. Currently Supabase-only (leverages their primitives) but planning to make it agnostic for vanilla Postgres setups.
Live demo / explanation here: https://demo.pgflow.dev
i remember their anti cheat was utter crap tbh, not like something that Riot implemented for Valorant (a kernel-level system that runs from boot-up with deep system access)
i'm curious if you made any bechmarks but focused on LLMs being able to read that format with your teaching prompt?
I'm really curious what would be the appropriate solution for an anti cheat that runs on Linux in a way that a) does not compromise my OS/privacy/security b) protects the game from cheaters at the same time.
I have a close friend who buried his depression under a pile of games built around these temporal reward loops. He’s not working and still living with his parents at 40.
Thank you for sharing this - awareness of these patterns needs to be spread.
Given i work in Tmux, its super convenient to take a laptop with me and just use it as a thin client to my Desktop wherever I am.
I never worked with WalEx but have experience with Supabase Realtime and it is a joy to work with and fits great into the Supa ecosystem. So many layers are disappearing when you rely more on Postgres!
[0] https://github.com/supabase/realtime [1] https://github.com/cpursley/walex