jraut
Joined 9 years ago
Joined 9 years ago
I am super glad for all the hard work put into all this.
In a lifelike situation the AI will not have access to the inner state of the game, but instead has to gather the information via the same (restricted) mechanisms as other players.
edit: I should probably clarify that the above is about competitive StarCraft. I should probably learn to play GO, too.
The content will not be lost. The tags will result in valid elements but the rendering may vary. This has always been a thing to be expected, since legacy elements (pre HTML5) never had uniform rendering and contained quirks.
Should the current/new standard have support for ambiguously rendered quirky elements? Is it even a standard then?
After HTML5 the end result will definitely be the same on most (if not all) layout engines. The standardization as a process requires non-conforming legacy to be dropped.
The comment mentions long-lived MS-Word doc. Which version of those, specifically, has been around the longest so far?
Also, knowing the faces behind the names in Slack gives you some common grounds for verbal communication.
For me office parties are almost an vital part of cooperation.