josephschmoe
Joined 12 years ago
Joined 12 years ago
By the time everyone agrees, it'll be 10 years down the road and we'll have a new framework.
If anything, this prevents one person from being singled out because it's difficult to get mad at one person for slacking when everyone is slacking to a similar degree.
At least, that's my experience being in a 4 person cubicle. It built trust between coworkers and against the company.
1. Easy answers keep users from developing Google-fu. Competitors answers should be sufficient. If they aren't, make a separate doc and have it be easily Googleable from a hint. This keeps them from developing a dependency on that "Answer" button that would show up on the end.
2. The big problem with currently existing tools for this is that they haven't come up with a gameified way to give -structure- to a program. Which is a problem because for a real program structure is the very first thing you do.
My high school experience was the exact opposite. I had so much homework I had to do it in other classes. It was horrible. Homework is not very effective as a learning aid and is -extremely- time-consuming.
It also discriminates against working, poor and extra-curricular students, who have less time outside of the classroom, especially if harder classes have more homework. Virtually everyone in my AP classes had rich or at least upper middle class parents. The same could be said for my college because of that.
No one actually works 8 hours a day and comes home to work 4 hours sustainably. I couldn't see someone doing that for more than two months without getting burned out.