joooyzee

Joined 5 years ago

Karma
61
Submissions
22
Member since
Dec 25
Co-founder at Coder One
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Recent submissions

Comment · 4 years ago
Comment · 4 years ago
Comment · 5 years ago
For now we'll be running weekly leaderboard matches, with the first one being for bots submitted by 11.59PM this Sunday UTC. After the matches, you'll be able to review your bot replays.

The longer-term goal would be to have an automated system where bots will play matches as soon as they've been submitted.

Comment · 5 years ago
Prizes are still TBD - most likely will be a mix of cash prizes and/or merch. We're planning a proper tournament launch with prize pool and streams ETA ~Dec. You can think of this as an early-access playground to get familiar with the environment, and share any tooling needs/feedback/bugs before we officially launch and lock-in the major game rules.
Comment · 5 years ago
Comment · 5 years ago
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Comment · 5 years ago
That is definitely a strategy :) Have seen people try imitation learning in other AI programming challenges too -- although usually they perform worse than the original agent they imitate.
Comment · 5 years ago
Comment · 5 years ago
Thanks Brad! Battlesnake is pretty awesome too ;) A really fun programming project, and great Twitch streams too.
Comment · 5 years ago
Speaking of Pommerman, we caught up recently with the organizer. While unfortunately Pommerman is no longer running, he was super helpful in giving us some advice for Bomberland.

It'd be awesome if there were previous participants of Pommerman here who could share some feedback on how we could improve Bomberland, since there are some obvious parallels.

Comment · 5 years ago
Nice work looks awesome! Looks like there are some parallels in our websocket implementation too.
Comment · 5 years ago
Yes this could happen. Ideally, we would run enough matches so that over time this would average out and the better AI should come out on top.
Comment · 5 years ago
Thanks for the question!

Where CodinGame and TopCoder are great platforms for competitive programming, solvable programming problems and short-form competitions, our longer-term focus is more on open-ended, ongoing sandbox simulations that evolve over time. We think this format will lend itself more to challenging real-world simulations and ML approaches (think self-driving cars, drones, and challenging games like StarCraft II).

While Kaggle is great for classification-type problems and even recently started running their own simulation competitions, we feel there's a lot of room for a platform that is 100% purpose-built for simulation-type competitions (e.g. better visualisers, Twitch streams, matchmaking).

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