jesterswilde
Joined 11 years ago
Joined 11 years ago
Nearly ironically, because the site is already created for low vision, it had issues with the things that I do. Dark Reader froze up (uncommon) and the font was, for the first time, too large.
I am glad to see someone else enjoying Kagi.
Even if you aren't in the group, there is clearly a group of people who appreciate seeing the original, the thing that modified our collective artistic trajectory.
Forgeries and master studies have a long history in art. Every classically trained worth their salt has a handful of forgeries under their belt. Remaking work that you enjoy helps you appreciate it further, understand the choices they made and get a better for feel how they wielded the medium. Though these forgeries are for learning and not intended to be pieces in their own right.
I have over a decade of experience as a web full-stack developer and in games and a prior career as an animator / tech artist. 3D in the web is a particular area interest for me and I have personal project to build a Houdini like art tool / game engine in the browser using WebGPU.
I'm at home in nebulous and rapidly changing conditions with lots of autonomy. Let's make something cool together.
Profile: I'm a full-stack web and game developer with over a decade of experience. I've had roles with every part of web and games. My particular interest is unique web based interactions. I also started with AI by building my own poor man's version of AlphaGo back in like 2020 and have been using AI since. My current project is a web based raymarching game engine / artist tool: https://jesterswilde.dev/rmfw (requires webgpu, desktop only.)
I think it's also about money. Places code and code samples are stored tend to be large companies that are in tech and on the AI hype wagon. Bandcamp is not one of those places.
无 名天地之始
有 名万物之母
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故 常无欲,以观其妙
... 常有欲,以观其徼。
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The duality of 'with' and 'without', existence / non-existence is central and embodied heavily by those 2 words.
I am (slowly) trying to learn Chinese by reading the Dao, or possibly the other way around. I ran across this site (which I have 0 affiliation with) but it seems to be a small and unique site made by someone who just wanted it to exist, which very HN: https://dao-de-jing.com/
Remote: Yes, Remote only
Willing to relocate: No
Technologies: JS, Unity, C#, Flutter, Python
Résumé/CV: https://docs.google.com/document/d/14VdFEF3q0-HbXYHUkEgjC0DX...
Email: wolff (dot) corey <at> gmail (dot) com
I'm a senior full-stack web and game developer with over 10 years of professional experience. I love building things from the ground up and products that have lots of user interaction (I can't wait for more webGPU adoption). If you've got a big nebulous idea and you want someone to turn it into a concrete piece of code, I'm your dev.
Though stronger players can no longer give 'presents', where you force a draw on a weaker opponent by ensuring both players end up with the same amount of points.
Is there amendment to chess that could work similarly? Nothing is coming to mind, but Chess is not my domain.
Remote: Yes, remote only
Willing to relocate: No, remote only
Technologies: Full-Stack Web, various front-end frameworks, Unity, HLSL / WebGPU
Resume: https://docs.google.com/document/d/14VdFEF3q0-HbXYHUkEgjC0DX...
Linkedin: https://www.linkedin.com/in/corey-wolff-678490285/
Email: wolff (dot) corey (at) gmail (dot) com
Hey everyone, my name is Corey Wolff. I've been in games and software for ~13 years. I started as an animator and tech artist and moved to full stack web development. I am constantly building new things and work particularly well in prototyping. Most recently I've founded a startup in ed-tech, built a PBR renderer that I hope to port to WebGPU and Web Assembly and attempted to get a local LLM to play D&D.