jameskilton

Joined 17 years ago

Karma
4,759
Submissions
729
Member since
Oct 21
jameskilton.at.hn
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Recent submissions

Comment · 12 days ago
Code always was, it's supposed to be malleable. It's why it's long been said that code is a liability, not an asset. It's the data you generate with that code that's your asset. You can always rewrite the code.

We, in general, are just very bad at letting code ossify, or for this metaphor, dry out and crumble. AI does not solve this problem and I fully expect to see situations where AI generated code becomes so hard to work with that even LLMs prefer to throw it away and start fresh again.

Comment · 15 days ago
Well, yeah. The full thruster version only seats one, and is invite only for purchase, and is not street legal.
Comment · 22 days ago
I mean it's pretty clear that OpenAI does not want "safe" AI. That is far too much work and effort that's preventing them from moving fast and creating their computer God.

And OpenAI does not care who they hurt in the process (as long as it's not themselves).

Comment · 26 days ago
I will accept the "bad things" if and only when Sam Altman exposes himself to those bad things first e.g., living next door to an AI data center, being subjected to 24/7 surveillance, and having everything he says and does scrutinized for illegal activity, ticketing and jailing him appropriately.

Until that happens, no. Sam Altman is here telling us to accept the cruelty of his actions and his company so that he can be more wealthy.

Comment · 26 days ago
Anthropic commits literal felonies by stealing millions of books and violating Copyright like it doesn't exist: no charge.

One unfortunate woman who happened to write the wrong thing in the wrong place is now having her life turned upside-down for perceived thought-crime.

To Anthropic, and all employees working there, your company's product and the result of your work is cruelty. You are enabling it and pushing it down everyone's throat. You can never again claim that you are the "ethical" AI company, for no such thing exists.

Comment · 1 month ago
I saw a mention that the lack of hurricanes is going to itself be a big problem. Hurricanes are an important way to remove energy from the oceans. Without them, the Atlantic will get significantly warmer, and when storms do form, they are going to be massive beasts.

We are definitely in the "unknown, but it probably won't be good" territory.

Comment · 1 month ago
> Anthropic said nearly a quarter of its revenue came from two customers last year, and as part of its risk factors, warned that many of its largest clients were not locked into long-term contracts and could cut or stop spending.
Comment · 1 month ago
No-one has profited off of Bitcoin and crypto currencies as much as North Korea has. The absolute windfall of stealing literally billions of USD through this will be in history books for decades to come.

Code is law!

Comment · 1 month ago
This is a strange statement because by definition the innocent don't need mercy. Mercy is forgiveness for wrongdoing, and refusing to forgive and give mercy to some leads to a society that is cruel. As Thomas Acquinas put it:

> justice without mercy is cruelty; mercy without justice is dissolution.

Comment · 1 month ago
If there is one fundamental problem with our society it is this.

Mercy for the rich. Justice for the poor.

A healthy society does the opposite, those with much should be held to higher standards.

Comment · 1 month ago
Please explain / define how America is "strong" today?
Comment · 1 month ago
In a lot of ways, World of Wacraft survived because it perfected the genre, and in doing so, kind of killed it. Final Fantasy 14 is successful because it copied a lot of WoW's patterns.

Today, though, it's really hard to sell a game that requires such substantial amounts of time to progress. Lobby games, team shooters, battle royales are popular today because you can sign in, play, and be done in your time with no requirements or expectations. Also, trying to make a successful "live service" game (recurring revenue via subscriptions or microtransactions) is nigh impossible because you're fighting against the biggest hurdle of all: making a game good and interesting enough to convince entire friend groups to switch together.

It's no longer "hey this game looks cool lets give it a try" it's "why would I play that game when I've already got X hours in this and I play with my friends?"

Comment · 1 month ago
A few weeks ago I was golfing with a 21-year old wearing a Trump hat. Didn't ask him about it, it could have been ironic, but I realized something: He's never seen a healthy America, probably doesn't even have any concept of how things could be better.

It's rough being a Millennial. Came of age at the end of the last time the country was arguably "healthy", then 9/11 happened and it's been downhill from there.

Comment · 1 month ago
Then you've never actually Pair Programmed. It's not "someone looking over your shoulder", it's literally two people writing the code together, one person at the keyboard and the other person saying what's next. Two brains working in tandem on the same problem space.

It works really well, but it is exhausting, and difficult to sell.

Comment · 2 months ago
No, I'd much rather have Idiocracy than the orange buffoon we actually have in office.

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