indspenceable
Joined 16 years ago
Joined 16 years ago
Why can't we do the same thing with 4d? Why does the object just disappear when it bounces into the 4th dimension, can't we maybe see a projection of it onto the 3rd dimension?
Actually, AI for games is pretty much never equivalent to AI for non-games. The end goal is different - games want to provide a non-optimal set of instructions, so that it's challenging but not impossible to win. The goals are entirely different.
If you're making a game, this is probably at least a useful example to look at, even if I don't agree with some of the decisions they made (uninterruptible moves, for instance)
```
enum = Enumerator.new{|y| a = 0; loop{y << a; a += 1}}
enum.next => 0
enum.next => 1
etc
```
I believe this has existed since 1.8x
I feel a little guilty because I have friends who are doing things which are way better for society (teachers, for instance) and are damn good at what they do, but making only a fraction of what I make. I feel good about what my company does, but I don't think we (or especially other companies that are adding so little value to people who actually need it, rather than essentially just the tech elite in SF/NYC/etc) are adding so much more that it justifies the huge disparity in salary.