i_am_toaster
Joined 4 years ago
Joined 4 years ago
Edit: not trying to derail what you had said either, just a comment
Not saying this is that, but just a thought and I’d be curious to see if this is a trend that continues.
Maybe to give a more obvious example:
“Do you like to play any shooters”
“Nah, I think shooters are stupid.”
This halt’s the conversation and reads as “I think the thing you like is stupid, and also now I want you to respond to that.”
If the goal was to continue the conversation, the same feeling could have been expressed conversationally as…
“I’m not really a fan of shooters tbh, I’m more into puzzle games.”
This does 2 things — it expresses your disinterest in the topic presented without insulting your conversational partners preference and it follows up with an offer of similar topic that might be of interest to the other so that they could respond like…
“Oh, I haven’t seen any good puzzle games lately! You have any recommendations?”
I don’t really think there is an exception to this rule. The reason for this is that responding negatively should imply you find the others opinion unsavory:
“This driver is so terrible, they must be Asian.”
“That’s racist.”
The reason that the negative disagreement is used here is not to continue the conversation; rather, it’s to let the other person know that you think their opinion is wrong/bad. (I’m not saying this is a good way to go about this conversation either, I just think it’s more obvious what effect the negative disagreement has on conversation.)
I’m curious what caused you to go down the route of transpiling? Do you think that this methodology will be a core facet of the architecture, and will it be able to be changed when rust gives you the tools you seemingly want? Do you think that the transpiling will be annoying to debug and update as rust continues to mature?