hmlongco
Joined 7 years ago
Joined 7 years ago
Do you feel that they were beneficial in terms of making you a better developer, or did you simply learn a bunch of solutions to puzzles that have no bearing on real world development?
My basic philosophy is that I'd probably be sitting in front of the silly thing anyway. Might as well be paid for it.
You were lucky in that YOU were born in the US. Your parents could have lived in India. Or China. Or Chad. Or the Ukraine. Just so happens they lived in the US and, as a lucky consequence, you were born in the US.
But unless you're Native American your ancestors weren't born here. They were immigrants too. America is a huge multi-cultural melting pot spanning generations. 97% of the population are immigrants or the descendants of immigrants.
Getting tired of the folk that move in and then say, "Hey, I've got mine. Now it's time to close the door on everyone else."
And introduces even more inefficiencies into the entire system as now we have to spend that time waiting for transactions to clear
Yeah, but in Swift you don't do that. From what I'm told, the compiler's static analysis has gotten a lot smarter in determining when a ref-count bump is needed, and the increased use of struct-based value types in the language leads more and more to situations where a refcount bump isn't needed at all since there's no object reference in the first place.
Again, you keep waving your hands in the air and saying if you don't do that, you'll be fine.
Unfortunately, real-world constraints always seem to get in the way...
Which would have been more than enough time... if the app had in fact been maintained.
And which doesn't change the fact that the developer agreement clearly states that apps must stay current and maintain compatibility.
Not saying that I could write code directly in octal... but I was pretty darn close. Of course, it helps when your assembly language consists of just eight instructions.