helle253
Joined 2 years ago
Joined 2 years ago
It's a very cool and ambitious project, but there's fundamentally nothing substantial to it in terms of gameplay. It still feels to me, a decade later, more like a very very impressive tech demo than a video game
We only let her watch occasionally during the week, but saturday morning, she gets to sit in front of the TV for a few hours and watch cartoons that she gets to pick (from an approved list)
It's always SO heartwarming how excited she gets when she realizes its Saturday morning.
I think this experience has taught me a lot about the POTENTIAL value of meetings. We meet up when one of us feel 'stuck' or are spinning our wheels or getting lost in the sauce, and it ALWAYS helps clarify immediate next steps.
my backpack hasn't shown any major signs of wear or tear in the.. idk, 5 years since purchase?
I left the shoulder sling in an airplane a couple years ago - it was in virtually perfect condition as well, I'm still pretty bummed at its loss.
To use another metaphor, you can't REALLY see the forest amongst the trees, if you don't consider the trees themselves.
One of the reasons I like history so much is because, with enough facts accumulated, you can see how one piece of information flows into another - e.g. dates matter, because knowing the precise order in which important events occur helps you determine how those events may or may not have affected each other in the course of their unfolding.
Sure memorizing dates is boring on its own, but putting them in contexts is exciting - you still need to comb the beaches to find the right stones!
a comparative example that i think about quite often, in the realm of TTRPG's:
A smart person can play a dumb character well, usually, but a dumb person cannot play a smart character.
Or rather, they usually end up playing a character that can be described as 'dumb guys idea of a smart guy', which is... distinct than 'smart guy'
the broader point, ig: to model a level of intelligence well, it has to be 'within' your own, otherwise the model ends up too lossy!
funnily enough, the first public version of 3DO is now available on the MiSTer (se: https://www.youtube.com/watch?v=pyew7oHGyNE) - its doesn't seem perfect, but its not nothing!
some inconsistencies that stuck out/i found interesting:
- HWY 29 doesnt run through marshfield, its about 15 miles north.
- not a lot of people grow cabbage in central wisconsin ;)
- no corrugated sheet metal buildings like in the first image around there
- i dont think theres a county road K near Marshfield - not in Marathon county at least
fwiw i think this story is neat, but wrong about farmers and their outlooks - agriculture is probably one of the most data-driven industries out there, there are not many family farmers left (the kinds of farmers depicted in this story), it is largely industrial scale at this point.
All that said, as a fictional experiment its pretty cool!
Some interns make more than that.
I highly doubt the median intern does, even a SWE intern. Please think beyond SF/NYC.
recent vuln asside (big caveat ill admit) idk why you would use notepad at all when N++ exists
It's MUCH faster than the train, because once it hits the highway, it doesn't stop till it gets downtown.
Dont get me wrong I love the train, but the red line suffers from the same too-many-stops problem.
Express buses thread the needle imo precisely because they hook into existing infrastructure (highways) and still move masses of people
that 'dead time' was when my mind was doing background processing, so when i reached another decision point, i was mentally prepared. It wasn't actually dead.
and now, working with agents, i feel much much more tired because that background processing cant happen