hcarvalhoalves
Joined 14 years ago
Joined 14 years ago
I believe that's exactly what Apple wants. This new design direction appears to be a strategy to unify all UI for VR as well.
If all controls are designed to be translucent, they (Apple) have freedom to put the control anywhere on the user's field of view on VR and allow "focus on the underlying content" (which in the case of VR, is the real world).
Time will tell if this approach makes sense for 2D screens.
Apple remains on the edge with hardware though. I guess the show is still ran by the engineers at this department.
[1] https://engineeringlearn.com/wp-content/uploads/2021/07/Adze...
It gets even better with wood carving (rather than building out of straight planks):
https://www.1stdibs.com/furniture/seating/chairs/african-sol...
The pressure of the financial capitalism on the industrial capitalism is too high. Any company that produces anything is eventually forced into rent-seeking to keep delivering what has come to be expected YoY growth. C-level that won't let that happen will see the way out.