Recent submissions

Comment · 3 months ago
I just did, looks circumstational to me at worst, but okay, that's still not relevant to the context of this thread, or what?
Comment · 3 months ago
stopped with gaming content for the most part, moved to japan and does the occasional vlog about his kid or family or whatever. retired, basically.
Comment · 3 months ago
irrelevant in context, assuming you're right, but considering you made a throwaway to say it, probably not
Comment · 5 months ago
The page clearly describes how this is not a replacement or upgraded version of the flipper zero. It's a different kind of device.
Comment · 5 months ago
Yeah, that figure of a billion comes from OpenAI directly, I wouldn't put too much stock in its validity or relevance.
Comment · 7 months ago
But OpenTTD itself isn't a clean-room implementation of the game, it's a branch off a decompilation of the original game.

If Atari was really out to copyright the project into oblivion, they're likely to succeed in a legal sense*.

Within the confines of the current laws and known history of the game, and being a fan of both works, I think this compromise is fair.

*NotALawyerClause

Comment · 1 year ago
How many centuries did it take for civil engineering, for example, to become the codified, standardized, and respected calling it is now? While I'm sure "software development" will leapfrog that span of time, but it's only been 75 years since the discipline was invented to begin with (Lovelace's work was more applied math than anything else, but the starting point is arguably between then and, let's say, FORTRAN?).

That is to say, as a programmer, I feel like we're wading in an ocean of unknown size and depth. As we learn, by trial and error, the confines of that space will fuel the standardization and codification of the craft will only increase as a function of time until it isn't craft, but applied science.

Edit: s/applied science/engineering/

Comment · 1 year ago
"Now what am I to do with this torrent of yumako mash?!"
Comment · 1 year ago
> redshirtjeff

> not a red shirt

Comment · 1 year ago
I'll be entirely honest here, this kind of game is generally up my alley but I clicked off when I came across the list of available cities to build in being exclusively in the US. Not even a fictional playground for messing around in the engine, just "US primacy or bust", doesn't inspire confidence for a full release down the line. Not that I don't understand why it's like this, pulling the required real-world data is hard enough as it is, but it will limit the market I think.
Comment · 1 year ago
With 32 GiB of memory it's just too slow. A laptop, to me, is supposed to be a device much like a phone in that I can just flip it open and do what I need to do, suspend is supposed to be that, but if I don't charge my Dell precision every single day it'll just run down to 0 for absolutely no reason.
Comment · 1 year ago
Sort of, the "zip folder" thing was introduced with the "98 Plus!" pack, but came natively with XP. That said, "natively supported in Windows" is one thing, but the usability was... well, not great. The entire "it's a compressed folder!" analogy seems reasonable, but the implementation wasn't. It ate memory like few other components, crashed often, and because it was treated like a folder only in file explorer the analogy quickly broke down when using a file picker anywhere else. WinZIP and WinRAR were basically requirements if you often worked with zip archives until 7zip came along and did everything just a tad better.
Comment · 1 year ago
Yep, it's the same talk, slightly updated.
Comment · 1 year ago
I wouldn't say dead and gone, tabular data is still a thing.
Comment · 2 years ago
That's not an ad, that was a highlighted blurb in a tech magazine from way back when.

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