Recent submissions

Comment · 5 months ago
HN kills lots of posts. I try to be careful about my online footprint (since HN posts are forever), and try to switch to new accounts every so often. It's no use anymore, HN just kills any post I make from a new account, even when I spend 20 minutes researching a response and trying to get useful information.

It doesn't even show you the post is killed, it looks to you like it posted fine, and you have to logout to see it's actually dead. It's an approach that's extremely hostile to the user.

Comment · 6 months ago
Which post are you looking at? I just posted the numbers for the first post I could find that was the same across X, Bluesky, and Facebook (a little hard since the feeds for all three are different). The X post had 16 times the number of likes as Bluesky and 26 times the number of likes as Facebook. The X post had 17 times the number of comments as Bluesky, 6 times the number as Facebook.

Your post made me randomly spot check another one from a month ago ("The U.S. government on Wednesday..."), the numbers aren't quite as drastic but X is still ahead. Likes/comment shares:

X: 280, 4, 172.

Bluesky: 182, 2, 98.

Because of the algorithms I wouldn't be surprised if you'd be able to cherry pick some Bluesky post that's ahead. But a casual browse through both feeds makes it look like X gets much more engagement.

Comment · 6 months ago
I just checked their Facebook and X page. The X page is getting much more eyes. For instance, they posted their article "The FAA’s “Temporary” Flight Restriction for Drones is a Blatant Attempt to Criminalize Filming ICE" to both accounts. The results:

X: 1,500 likes, 50 comments, 846 shares.

Facebook: 58 likes, 8 comments, 22 shares.

Bluesky: 94 likes, 3 comments, 51 shares.

Comment · 7 months ago
> Now, turn on showdead. Those same comments, that users were expected to interact with as if they were made in good faith by real people, litter every submission's comment section.

One big issue I've found is that HN seems to automatically comments from all new users, no matter the content. I used to try to change handles every so often because HN doesn't allow people to delete their comments after the first hour, which becomes a bigger and bigger privacy issue over time (and frankly, extremely hostile to users). Especially for those of use who don't use AI, our individual writing styles are likely identifiable over a long enough period of time.

But the last few times I tried it, all of my comments were immediately shadowbanned. No notification or any indication on the new account, but if I checked with an older account, the comments were all "dead." I try to put effort into my comments, reading through the entirety of the comment I'm replying to (often multiple times), proofreading them myself (I never use AI), and linking to any claims I'm making. All of this takes considerable time. It's extremely frustrating to put that kind of effort into a comment and have it autobanned. It's even more frustrating when the system deceives you and makes you believe it's been posted, and you have to check with another account to learn that it was actually set to dead.

Supposedly there's a desire for comments that people put effort into and aren't written by AI. But why would new users bother putting in that work when their comments get automatically and secretly killed, without them having any way of knowing?

I'm starting to think that the best solution is to move away from these types of online communities in general.

Comment · 8 months ago
True, after you visit a country where the cities are entirely safe and there aren't really any bad parts, it's disheartening to return to American cities where people say: "It's really safe! Just ignore these areas, don't go out late out night, keep an eye out when you walk around, and just ignore the crazy people yelling threats at you, they probably won't do anything."

Americans really put up with low standards in a lot of areas, and it becomes obvious the more you travel.

Comment · 9 months ago
The problems I've run into is both people giving fake citations (the citations don't actually justify the claim that's being made in the article), and people giving real citations, but if you dig into the source you realize it's coming from a crank.

It's a big blind spot among the editors as well. When this problem was brought up here in the past, with people saying that claims on Wikipedia shouldn't be believed unless people verify the sources themselves, several Wikipedia editors came in and said this wasn't a problem and Wikipedia was trustworthy.

It's hard to see it getting fixed when so many don't see it as an issue. And framing it as a non-issue misleads users about the accuracy of the site.

Comment · 11 months ago
> If you cheat, you should get a zero. How is this controversial.

Because the teacher was knowingly giving zeroes to students who didn't cheat, and expecting them to take it upon themselves to reverse this injustice.

Comment · 11 months ago
It's an incredible abuse of power to intentionally mark innocent students' answers wrong when they're correct. Just to solve your own problem, that you may very well be responsible for.

Knowing the way a lot of professors act, I'm not surprised, but it's always disheartening to see how many behave like petty tyrants who are happy to throw around their power over the young.

Comment · 11 months ago
> And a video game is exactly that: a video game. You can play it or leave it.

No one is claiming you can't walk away from LLM's, or re-prompt them. The discussion was whether they're inherently unchallenging, or if it's possible to prompt one to be challenging and not sycophantic.

"But you can walk away from them" is a nonsequitur. It's like claiming that all games are unchallenging, and then when presented with a challenging game, going "well, it's not challenging because you can walk away from it." This is true, and no one is arguing otherwise. But it's deliberately avoiding the point.

Comment · 11 months ago
> I didn't use that word, and that's not what I'm concerned about.

That was what the "meaningless" comment you took issue with was about.

> My point is that an LLM is not inherently opinionated and challenging if you've just put it together accordingly.

But this isn't true, anymore than claiming "a video game is not inherently challenging if you've just put it together accordingly." Just because you created something or set up the scenario, doesn't mean it can't be challenging.

Comment · 11 months ago
> Of course, you can simply replace employees or employers. You can also avoid other people you don't like. But if you want to maintain an ongoing relationship with someone, for example, a partnership, then you can't just re-prompt that person.

You can fire an employee who challenges you, or you can reprompt an LLM persona that doesn't. Or you can choose not too. Claiming that power - even if unused - makes everyone a sycophant by default, is a very odd use of the term (to me, at least). I don't think I've ever heard anyone use the word in such a way before.

But maybe it makes sense to you; that's fine. Like I said previously, quibbling over personal definitions of "sycophant" isn't interesting and doesn't change the underlying point:

"...it's possible to prompt an LLM in a way that it will at times strongly and fiercely argue against what you're saying. Even in an emergent manner, where such a disagreement will surprise the user. I don't think "sycophancy" is an accurate description of this, but even if you do, it's clearly different from the behavior that the previous poster was talking about (the overly deferential default responses)."

So feel free to ignore the word "sycophant" if it bothers you that much. We were talking about a particular behavior that LLM's tend to exhibit by default, and ways to change that behavior.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton