goldcd
Joined 8 years ago
Joined 8 years ago
Handy side effect would be that if Jeff wants to buy some influence for Amazon, he could do it by paying all his warehouse and delivery employees better.
This would allow them to air their dumb opinions in private to normal people, where they could be gently mocked like the rest of us.
Currently there seems to be a dangerously quick pipeline for them between a thought passing through their minds, and millions being made aware. God help me if you all knew the things I've said over the years..
Whilst he owns a lot of Tesla, he doesn't have majority control - and has to get shareholders to vote on stuff like "Whether Elon should be given ridiculous bonus packages" and similar.
He's previously said both that he wants a single company and that he needs complete control of it.
Merge of companies at values I mentioned wouldn't give him over 50% ownership, but gives 51% of the votes (Although I'd suggest you check my maths, people on the internet are sometimes wrong..)
I've also ignored the Tesla bonus plan - as it could be argued (and I'm sure it will be), that if it's Tesla that consumes SpaceX, then he's increased the market cap of Tesla. This then triggers new Tesla shares to be minted and given to him (last bonus plan), which both moves both more cash and voting out of the hands of the public into his.
Some might suggest this sounds like outright fraud - but his little fans will undoubtedly cheer this all through again..
Suspect it also means all pumping from now on out will be Space X, whilst Tesla will be "less bullish" than normal.
It wasn't a bug. Please, just say it. Give me closure. It'll be good for your karma. The adverts have been running all month and the 1* reviews on the app store and your forums would have made you aware of this 'defect'. Forum responses were initially to tell us to upgrade - and then they went silent. I presume you had some internal meetings.
Resolving this wouldn't have been hard, as due to it being open-sourced, we can see there's a debug flag to turn the adverts on and off: https://blog.matthewbrunelle.com/podcasts-you-altered-the-de...
The Verge story came out on the 24th, and on the 25th suddenly the adverts vanished (on both beta and production channels simultaneously). Imagine me raising my eyebrow.
Unlike some of my fellow previously-paid users, I'd said I was OK with paying you more money. The app's lasted longer than most, I've used it nearly every day, and I want to make sure the maintainers get paid and you can keep the lights on. I think it's still the only app where I've raised a ticket to ask how to donate more money.
What's sent us all the the barricades though, is the tone-deaf way this was done - and it's continuing to happen. The adverts are gone, but I'm not feeling happy. This feels like remission at best. I'm suspecting you're not feeling deliriously cheerful over what the last month has achieved either.
My constructive thoughts are: 1) £40 is too much to pay each year for a podcast app. Nothing will work at this price. Look at Antennapod and justify anything you're charging for - it's what any your new users will be doing. 2) For people who paid to turn off the adverts forever, they need to have a way to have their adverts turned off turned off - so they'll need to be differentiated from the new users. 3) This doesn't mean I (and I assume others) don't want to pay you money though. Give me a way. Maybe every month, or 1000 minutes of playback just pop-up a "I hope your enjoying us, have you got a spare $10" message"? And if I click the little X, that message should instantly vanish/snooze. Annoyingly, this might have worked better before you'd torched the goodwill.
drops mic
i.e. retaining your 10x superstar is important, but are the rest of the team really only capable of 1x? Really? What's the benefit to them of giving 2x?
There seems to be some myth that everybody gives every ounce of their potential, out of the goodness of their heart as an employee. I think the reality is that most of us do whatever the role requires, plus anything we happen to enjoy/fixing frustrations.
Less likely you know what they look like inside, as it's been drilled into us not to pierce the things. Also if your laptop battery only lasts a couple of hours you might suspect something is wrong. If your pager needs recharging every month instead of every 2 months... well nobody has a clue how often a pager should need recharging.
I've no idea if it was the battery, but just feels like the right approach.
The business side is more critical than the development side - so business folks should be running what is a business. If the business goes down, it'll take the down game, however great it is.
The big but though, is that to be a successful business you need to feed, nurture and protect the creative side. The creative side in turn has a responsibility to the business - if you've burnt through a hundred million and decide you need to start-over, that's on you.
My completely uninformed opinion is that once the business screws with dev ("Let's turn this thoughful narrative game, into a free-to-play-shooter!") dev probably just check out, do what they're told, and take the pay-cheque until it stops. I'm not a game dev, but I've had dumb corporate overlords.
Basically EA can burn in hell - but the development side is rarely faultless.
I don't think Indie games "are better" - but I think they tend to better deliver on a coherent vision. Most crash and burn, but the few that make it to my Steam account are wonderful. Not because they're all perfect - but because I heard a voice in it.