gerardvivancos
Joined 13 years ago
Joined 13 years ago
> Since there is a 25% probability Alice is at the grocery store, we multiply that with the probility of her transitioning to the Planetarium: 25% ∗ 75%
Shouldn't this be 25% * 70%?
Here by “you”, do you mean the player or the developer? If you mean the former, that’s solvable if implemented in the game (MTGO, diablo 3’s auction house, and how could I forget Artifact). If you mean the latter, I don’t see this as an advantage to me as a player at all. In fact I could argue that having to purchase eth would be an extra hassle to me.
> Also, if the games servers died so would your collection of cards. If for whatever reason the devs killed Gods Unchained someone could build a fork and we'd be able to take our cards over there because the asset is decoupled from the game
I don’t think I’m understanding this right. Is the game open source?
What’s the asset that’s decoupled from the game? The ownership data on the blockchain?
If the game logic is not fork-able as well, I don’t see the value in forking the chain. Your collection will be lost as cards in the sense of gaming cards.
I edited my post because in the paragraph above I compared that to “the Hearthstone team releasing the card art to the players once they shut down the game”, but I’ve since realized that if the fork is about the ownership, the art would also be lost unless it was either released to the public or already public. In any case I can’t see the value in keeping original ownership information about (a copy or instance of) public digital art.
I’m asking in good faith just to be clear.
Nowadays, taxpayers money funds institutions that preserve and promote Castillian.
Maybe don’t try to kill languages and life support won’t be needed.
Also, it makes more sense to spend in preserving something fragile than to promote something already popular and strong.
I am inclined to think it is not the taxpayers money that you are after
In fact, since connecting an external display enables the dGPU, the consumption can increase enough to get you over 96W with the CPU alone
Just wanted to say I’m glad you’re there, for him and for yourself. I’m glad you’ve got something to latch onto.
Keep being there, sometimes it’s hard but it always pays off in the long run.
Again, hope it helps
So ‘ then a would become á
Maybe I’m just stating the obvious and everybody already knows and is moving aware from that, so I won’t explain the details. But if someone is interested just let me know
If you’re interested in this particular GPU you’ll want to read the RDNA2 white paper [0]
Regarding CUDA cores, the architecture that Nvidia uses is substantially different from AMD’s, but still there is a similar grouping where the CUDA cores live in groups called Streaming Multiprocessors. Which -as opposed to AMD’s CUs- do not include TMUs as far as I know so there’s another level of hierarchy called the TPC and then the GPC.
There’s a great article [1] from Fabien Sanglard about Nvidia’s recent architectural history which you might find of interest
It is hard to compare amounts of any of these things against each other because there’s no direct equivalence. They are simply different architectural approaches and while one could say that CUDA cores are equivalent in function to Stream Processors and be superficially right, there are too many important differences which make comparisons based on how many of them are available an apples to oranges comparison.
It is even not straight forward to compare CUDA cores to CUDA cores or CUs to CUs across different generations.
[0]: https://www.amd.com/system/files/documents/rdna-whitepaper.p...
The part of the hardware that is running the DLSS ML model are the tensor cores. But the algorithm and the model itself is not baked in, it is provided in the driver and/or game
"Here's the non contextualized percentages, what do you think of the difference between this two percentages which are more than two centuries apart, and from different countries?"