gens
Joined 10 years ago
Joined 10 years ago
If you say "you can't do x with y in C++" you will get an "yes you can, you just use asd::dsadasd::asdadqwreqsdwerig_hfdoigbhiohrf() with weaorgoiawr flag". From what I have seen from Rust, it is similar. I don't want to fill my brain with vim bindings.. cough.. Rust ways of doing something. I just want to code my hobby game engine v7.
That said, I am happy to use software written in it. Even though the evangelists can be really annoying.
Was playing with them some more yesterday. Found that the 4bit ("q4") is much worse then q8 or fp16. Llama3.1 8B is ok, internlm2 7B is more precise. And they all hallucinate a lot.
Also found this page, that has some rankings: https://huggingface.co/spaces/open-llm-leaderboard/open_llm_...
In my opinion they are not really useful. Good for translations, to summaries some texts, and.. to ask in case you forgot some things about something. But they lie, so for anything serious you have to do your own research. And absolutely no good for precise or obscure topics.
If someone wants to play there's GPT4All, Msty, LM Studio. You can give them some of your documents to process and use as "knowledge stacks". Msty has web search, GPT4All will get it in some time.
Got more opinions, but this is long enough already.
To be honest, i don't care much about how programs look. But i do know many people do care.
> From what I have seen, most of the opposition to Flatpak comes from the same place that the one to systemd: fear of change.
This is what pisses me off. You, nor anyone else, can tell everyone else what >I< think or feel. It's not fear, nor fear of change, nor any other dumb ass reason people who think like you think it is. I hate it because it's just a package manager. I hate it because, when all the reasons against it are brought up, something nebulous like "security" or something quazi-psychological like "fear of change" are brought up in defense of it.
The real problem with flatpacks is that they don't solve the real problem, and they do it poorly.
Want to solve the problem of your program not running on multiple distros, or not running in 5 years ? Then look at why that is. For example; it's not that the zip file format will change, so why must i recompile my program every time libzip changes ? Or X11 to wayland transition; why does my program have to even care about that when all i want is a window and an opengl context ? (bdw the solution to the latter is SDL2)
Let's look back when flatpack started. Why did it start ? Maybe because GTK3 changed it's API ever so often ?
Linux doesn't have a good GUI toolkit. THAT is the biggest problem here.
I just fucking hate the "ohh, you just don't like change" people. That dismisses all further discussion. That is the real "hate" that people like you blame others of.
Flatpack is, more or less, just a bad package management.. technology.
Anyway, these kinds of converters can usually regulate themselves.
(It's a somewhat obscure reference)
Head related transfer function is the.. modeling of how sound waves bounce of your body (shoulders, ears, breast). And it's a part of how we determine where a sound is coming from. Other part is the timing, as in the difference of phase of sound coming in one and in the other ear. Amplitude(volume) is also a part, probably, but we are much more sensitive to difference in phase then amplitude.
If you want to start researching in these things; the start is probably "impulse response" as well as.. a lot really (systems and signals is a heavy book that i should read one day). Just remember that everything is a spring.
As for practical modeling in 3D games and such. The problem is almost the same as global illumination. You would need to model the whole environment and how it responds to sound (absorption, reflection, idk probably even the speed of sound in various materials to be accurate). A great youtube person has a couple videos on whitepapers about this [1-2](the 2 is more practical). Valve bought a company that played with these things, but idk if anything came out of it (iirc it is part of the steam framework now).
[0]https://www.youtube.com/watch?v=VW-W3A2l5UE
[1]https://www.youtube.com/watch?v=DzsZ2qMtEUE
[2]https://www.youtube.com/watch?v=Mx8viOFKiIs
PS Headphones are better then 5.1/7.1 for surround sound, mostly because of room acoustics.