Recent submissions

Comment · 19 days ago
This is not an issue if you are running Home Assistant Core in a self hosted container; the relevant "supervisor" service that does the scanning is only part of "HA OS" and "HA Supervised."
Comment · 7 months ago
Only two commits have 'Co-Authored-By: Claude' and they're both PR contributions from a non-google email.
Comment · 1 year ago
For feature parity, the old PC will require USB OTG, HDMI input, wiring for ATX control, and a software stack.
Comment · 1 year ago
This is why I recently went with a PiKVM. Pricier and clunkier but much more open and transparent.
Comment · 1 year ago
AlphaPhoenix mentions in the description that he wants to try and image an interference pattern, and it seems possible.

Though it wouldn't really be showing you the quantum effect; that's only proven with individual photons at a time. This technique sends a "big" pulse of light relying on some of it being diffusely reflected to the camera at each oscilloscope timestep.

Truly sending individual photons and measuring them is likely impractical as you'd have to wait for a huge time collecting data for each pixel, just hoping the photons happens to bounce directly into the photomultiplier tube.

Comment · 1 year ago
The article never claims tariffs going into effect caused the Q1 issues.
Comment · 1 year ago
Yep, and that's what I stick to today. I just worry how much longer until the remaining games that support this die out...
Comment · 1 year ago
Agreed. To be more precise: I think the solution is small, community-run servers. This allows large, consistent groups of players to play together regularly with a much higher percentage of admins who can handle cheaters manually.

I also maintain that human judgement, can still catch things anti-cheat software is yet incapable of. Example: it doesn't matter how well hidden your aimbot is, I still notice cheaters when their accuracy is wildly out of proportion with their strategic understanding of the game.

Comment · 2 years ago
Comment · 2 years ago
I know solo projects always have an infinite list of "nice to haves". But personally I never skimp on vendoring dependencies.

In my experience, not vendoring has _always_ led to breakages that are hard to debug and fix.

Meanwhile, vendoring is quite easy nowadays. Every reasonable package manager, and even npm, can do this near-trivially.

Comment · 2 years ago
Avoiding side effects does not require inventing a brand new purely functional language programming language.
Comment · 3 years ago
Tinc is incredible, it has worked flawlessly for me for 6+ years with exactly 0 maintenance.

As trustworthy as it is, I am sadly on the hunt to replace it. Compared to wireguard, the throughput ain't great, and it takes way too much CPU on my low power nodes. I would pay good money for "tinc, but with wireguard transport" -- there's of course projects purporting to do this but I haven't found one I trust yet.

Comment · 4 years ago
It is a weird example. But that transform does not work generally. Consider if you want to stop when insertIntoMouth() returns a particular value. Or if there is some filter() step, so that you don't know that `n` input items will map to `n` output items.

The difference here is push vs pull (also called eager vs lazy). It is often easier to write pull computations that only do the work that is actually needed.

Comment · 4 years ago
I know multiple companies doing the same thing -- it's really great to use JSX that most JS shops will already know instead of introducing a whole other template language that (typically) have a brand new syntax, weird logic-in-html, and/or poor componentization.

Lot's of cool follow-on value-adds you can do once your emails are in JS like this. Like writing test cases to validate that none of your emails are susceptible to HTML injection. Or writing tests about never exceeding Gmail's 100kb limit. Or rendering your emails in Storybook.

Comment · 4 years ago
This is a common thought but it certainly hasnt been the case at any of the bay area startups or faangs I have worked at or interviewed for. Always 40 hrs.

Are there super heavy hustle places? Probably, but most places realize more time is not linearly more output for creative/knowledge work.

(Similarly, the internet would have you think anywhere offering "unlimited vacation" is a scam but I used and loved it)

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