Recent submissions

Comment · 2 days ago
With the exception of the code blocks, which I do agree the scrollbars are a bit annoying when there is plenty of vertical space available, I find no issue with the layout of the page on a wider screen. I think this is just a matter of taste, I enjoy the assymetrical negative space, though if I had designed it myself I would probably have the negative space on the right.
Comment · 4 months ago
Very cool idea! More of an arcade game though than a roguelike, but very enjoyable. One nit i have: it seems like the seed is fixed? where units spawn every turn.
Comment · 4 months ago
Looks nice but feels severely underbaked. Did a medium soduku puzzle. Made a mistake, so I tried erasing it to get rid of the noise. 0? no. backspace? also no apparently. then I just mashed other number keys to see if the square was responive at all and I failed the puzzle. Why does sodoku need a fail counter in the first place?
Comment · 4 months ago
I think that's the joke :) all other articles load fine instantly, just this one that has a spinner
Comment · 6 months ago
the question is if you think this shade of cyan is more green than blue
Comment · 6 months ago
No thank you to no windowing on ipad, I like having one app up for references and another for my drawing program :)
Comment · 8 months ago
This was very interesting to read! My choice of drawing program now is Rebelle, which does have a "swarm" brush (they call them bristle brushes, designed to emulate real paintbrushes) and together with its physical simulation where paint applied on the canvas has a thickness instead of opacity, the results can look absolutely stunning. Have given me the itch to also experiment with simulation-based drawing programs.
Comment · 8 months ago
Look, I'm sympathetic to not feeling like you're a good writer, but there are plenty of writing styles which doesn't turn your opinions into overly dramatic AI slop. And now I don't even know which opinions are your own and which are from a GPT, hence my "unreadable" comment even if it sounds harsch. But it literally is impossible to infer what your opinions actually are when they have been butchered this hard in slop.
Comment · 8 months ago
Actually unreadable
Comment · 10 months ago
Complete with AI generated reviews? Bold move for a medical app.
Comment · 11 months ago
I'd be careful with what you mean by "realistic" here. Is this realistic as in would any normal person ever say this? The answer to that is a hard no, because people don't talk like this. But it is a moot point, because there shouldn't be any reason in the first place for you to care about the opinion of Chat-GPT, sycophancy or not.

I'm gonna assume that you are a pretty young developer. I think you have built something that you have put a lot of thought and engineering effort into, and that you should be proud of that. But asking very open-ended leading questions ike this to an LLM is not the way to go. Truthfully, it is not even the way to go when talking to another human either but humans are more understanding. We've all been young and insecure once, and one with any ounce of empathy will gently steer you towards a more healthy path without overt flattery.

I urge you, for your own emotional well being, seek more human connections. Chat-GPT can be great for very targeted questions if you have a specific problem or a very specific area you want feedback on and prompt it to give feedback to that. And this may sound very harsh, but I think you need to hear it: The kind of validation-seeking you are engaging with in this chat is not at all that different from the ones seeking emotional support from an "AI-girlfriend" or similiar. Please be careful, and find your own community with real humans that you can relate and look up to.

Comment · 1 year ago
I would recommend giving Hollow Knight a try, I think it has very good accesibility and I know many people who typically don't like these kind of games that did find Hollow Knight enjoyable. Silksong is a beast though, I love it but very few people I would actually recommend this game to.
Comment · 2 years ago
This is very cool! I'm actually working on something very similiar, as I wanted a scripting language with very robust pattern matching and macro-like capabilities with term rewriting for writing DSLs. Seeing this project is very inspiring, nad it seems we have very similiar ideas, my original idea was also that undefined terms would just be the way to construct data types. However, I want the lazyness to be optional in my language, and for completely undefined terms to throw errors as I think the ergonomics of just treating undefined terms as valid data would be a bad programming experience. In my (upcoming language, hopefully), data would be constructed like this:

  pair a b = '(pair a b)
where ' is shorthand for quoting, like in lisp. If you want to explicitly define datatypes on demand, you can just manually quote and not use the pair function constructor. One thing I thought about to was smart constructors, like say if you want to define the mod 3 group:

  zero = 'zero
  s (s (s x))) = x
  s x = '(s x)

if values are always constructed with either "s" or "zero", the smart constructor of s enforces you can't create any terms with an s-chain of 3 or higher, IF the function arguments are eagerly evaluated.
Comment · 2 years ago
Comment · 3 years ago
Maybe just me but I think the title is worth changing to "Enabling macOS Apps To Be Uninstalled" to prevent ambiguity

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton