foo_barrio
Joined 6 years ago
Joined 6 years ago
It's a tough balancing to make sure you sell yourself correctly and fight to work on things you want to!
The downside is that other people/teams can appear to work much faster and put you at a disadvantage or even risk of being let go due to this perception. Unfortunately this is where IMO you have to play the game and make sure you toot your own horn to the right people sometimes.
I've caught some errors in "test refactoring" from our multiple levels of testing having large overlap with teach other. Our end-to-end tests have a lot of overlap with the integration tests which in turn have a large overlap with unit testing. The unit tests run in a matter of seconds compared to the end-to-end which can take minutes or in some cases hours for our manual testing so the levels of testing also serve as an efficiency for us.
This was not the case with handy-cam theater rips. Those things were at best 480p and could never capture the picture projected on a screen even in the best conditions.