flxy
Joined 8 years ago
Joined 8 years ago
Furthermore, more recently they have debuted VACNet, which uses machine learning, most likely to recognize certain patterns and behaviors associated with cheating. Probably still avoidable if one were to use subtle settings and knows how to act properly. But it shows they haven't given up and are trying to explore alternative methods at least. I'm admittedly not familiar with how successful it has been as I have not been playing or even following the game for a long time.
And as for fan art, a lot of companies explicitly allow art based on their IP, as long as it's used/published by the artists themselves and the commercial rights to the work aren't sold to some other company. In Japan, there is a whole industry based around derivative works, Doujin - self-published works, that works off of what is essentially a code of honor. Companies don't go against the artists, as long as said artists adhere to certain guidelines on what they're allowed to depict (eg. no NSFW content.) Many franchises have become a lot more popular due to fan art/derivative works alone (ie. Touhou Project, Fate Series.)
I genuinely love Live's workflow. It feels the most natural to me. But the ever growing list of annoyances and shortcomings make me look into other DAWs fairly frequently. Though sadly no other one has really stuck with me so far.
Discovery via their radio used to be great. Whenever I tried it more recently it was kind of awful. I've switched off of Spotify many times over the past few years, only to regrettably come back and be disappointed again.
I wish Apple would just make a proper cross platform Apple Music client, then I could switch in peace. All the other alternatives lack some of the more obscure artists I listen to regularly. And while I try to purchase as much as I can, not everything is available digitally and I don't really want to import CDs from the other side of the world.
A far less monetized and more user content focused version of "the Metaverse" already exists: VRChat. It's been around since before Covid and it is still around. Granted, yes, it is still mostly a niche hobby for some very dedicated people, not all of whom even use VR, but it exists. I think the people who would have been interested in Meta's product looked at it and thought "But we already have a less crappy version of this that's not tied to a questionable company." Especially since Meta's handling of Oculus has been far from great (i.e. requiring a Facebook/Meta account just to use any headset, as opposed to the separate account like before).
But as I said, it's still fairly niche and mostly serves as an escape for people. I think slapping the whole "buy in-world items with crypto" thing on top of that just made the target group even smaller than before. It just felt like jumping onto any tech buzz words to broaden appeal, when it actually caused the opposite. For all the data they're supposed to have, that was poor decision making imo.
I also remember algolia having some sort of movie search demo as their top banner a few years ago. Including their completion and such. Always struck me as a good way to introduce their service in particular.
I think for general strategy or builds in games like League of Legends or Dota 2, written guides and/or thinking for yourself will still easily trump an AI and will further one's actual understanding of the game and it's balance a lot as well. At the last Dota 2 International tournament a team won by their player picking up a rather unusual item that surprised even the fairly knowledgeable commentators. I think these sorts of AI or data based things just end up being a crutch for the players in the middle of the skill bracket but will fall off in effectiveness once they reach the higher levels where enemies will actually think for themselves and come up with counter strategies along the way.
Also has support for CS:GO actually been approved by Valve yet? I know they did some AI showcases at their events in the past but I feel like this sort of thing, unless very limited in functionality, will go against their stance on cheating.
[1] - https://heaps.io/ [2] - https://www.openfl.org/ [3] - https://haxe.org/use-cases/games/
My first impression when they first added it was that they'd just shove it down people's throats and keep trying to make it work.
I hope I'm not wrong about them getting rid of it again and I've just gotten used to tuning all that out when using discord.
That and the fact that their queue after years and years still sucks compared to competitors made me move in recently. It feels like Spotify has declined over recent years. I still miss their addons as well.
I barely visit /r/all anymore because most things you find there are just not enjoyable or good. There are still some smaller and sometimes even larger communities on there that are good at managing a nice balance between posts but they become more and more rare to find.
Additionally there was a lot of discourse about music and a lot of curated discovery mechanisms I sorely miss to this day. An algorithm is no replacement for the amount of time and care people put into the web of similar artists, playlists of recommendations and reviews. Despite it being piracy, music consumption through it felt more purposeful. It's introduced me to some of my all time favourite artists, which I've seen live and own records and merchandise of.