Recent submissions

Comment · 1 month ago
Comment · 1 month ago
There have always been earthquakes in Korea. They are just typically quite weak. Though the south region that is closer to Japan has experienced some intense ones, but nothing like the massive ones they have in Japan.
Comment · 2 months ago
Comment · 3 months ago
How much of the performance gain is from using Rust, compared to using optimizations that are not done in the original PostgreSQL code (like using threads instead of processes, etc.)?

I am simply curious what the benefits of using Rust are in this instance.

Comment · 3 months ago
I am not considering it at all. I am simply curious if switching to Rust has any significant performance benefits or not.
Comment · 3 months ago
How is the performance compared to regular PostgreSQL?

I know it says it is not performance optimized yet, but if this succeeds, will it only bring more "memory safety" or is there a serious performance gain as well?

Comment · 4 months ago
If you wanted to learn how to setup your own Kuberbetes cluster I found EasyK3S https://easyk3s.dev/ to be a good place to learn the basics.

It is not perfect, but a good place to start to get a hang of how to setup your own K8S setup if you are new to Kubernetes.

Comment · 6 months ago
Comment · 7 months ago
Appear | Stockholm, Sweden (Hybrid) | Full-time | https://appear.net

Appear builds high-performance live media processing and video delivery infrastructure used by broadcasters, sports leagues, and streaming platforms worldwide. We focus on low-latency, high-throughput systems where reliability and performance are critical.

Role: Senior Software Engineer (Rust)

Tech stack: Rust, C/C++, distributed systems, Kubernetes, Linux, networking, media processing

What you'll do:

  - Build high-performance backend systems in Rust
  - Work on distributed media processing platforms
  - Improve reliability, observability, and performance
  - Help shape technical architecture
Looking for:

  - Strong experience with Rust, C, or C++
  - Experience with high-performance or distributed systems
  - Solid Linux and networking fundamentals
  - Senior-level engineering experience
Apply: https://nordictechjobs.com/jobs/Rw5OB5sISd
Comment · 8 months ago
Comment · 10 months ago
Gatehouse Satcom | Denmark | Lead Software Engineer – for 5G/ 6G Satellite Communication | ONSITE

We’re at the forefront of the 5G satellite revolution, serving a global network of operators. Our technology enables broadband connectivity on mobile devices – linking devices via satellites in orbit. From concept to commercial operation, we support our customers with feasibility studies, lab kits, and other tools that enable them to validate and verify solutions before deployment.

You'll be an integral part of our 5G NTN development team, a blend of seasoned and fresh talents dedicated to advancing 5G NB-IoT/New Radio technologies. Your role will centre on designing, implementing, and testing C/C++ software. Utilizing tools like Git and JIRA, you'll contribute to well-structured and efficiently planned projects.

For the right candidate, the role can expand into team lead responsibilities where you will play a key part in planning the day-to-day activities of a self-driven team of 5-10 skilled SW engineers.

Given our niche's international scope, occasional travel to meet customers and partners may occur. About you

With an engineering background in software, electronics or embedded systems, your expertise includes:

    - DSP, GPU, ML and Protocol stack development (OSI Layers 1-4) for wireless/communications systems.
    - 5G NB-IoT and New Radio experience and knowledge is an advantage, but strong SW design and development skills, a good system understanding and ability to learn fast is more important.
    - Programming in C, C++ and Python
    - Object-oriented software development expertise is required.
    - Design, Development, testing, and debugging of real-time and embedded software.
    - Optimizing for highly efficient code execution on embedded platforms
    - Experience with development/deployment in Linux as well as Hardware acceleration is an advantage
Your self-driven nature, teamwork skills, and pioneering spirit are essential for developing new technologies from scratch. Experience in international collaborations and fluency in English will be advantageous.

Apply here: https://nordictechjobs.com/jobs/xThKxtthRS

Comment · 11 months ago
IO Interactive | Tools Programmer | Full time | Barcelona, Brighton, Istanbul, Malmö, Copenhagen

IO Interactive is looking for a skilled Tools Programmer to join our Backbone team and help power the tech behind our games. You’ll be working across multiple flagship projects - our James Bond game, 007 First Light, our ambitious Project Fantasy, and the HITMAN universe - building and evolving tools in our proprietary Glacier engine. Together with artists, designers, and programmers, you’ll create robust, user-friendly workflows that let our teams move faster, experiment more, and bring world-class gameplay to life.

What you will do:

    - Collaborate to design and upgrade the Glacier editor and tools, empowering content creators.
    - Engage with users to understand production requirements and streamline workflows.
    - Customize and integrate tools to meet project needs.
    - Create user-friendly interfaces for efficient usage.
    - Integrate tools with version control systems.
    - Stay updated on the latest technologies.
    - Ensure high quality through testing and security measures.
    - Continuously improve tools based on feedback and project demands.
Who you are:

    - Have experience working in the gaming industry.
    - Proficient in C# and C++ with strong code design skills. Familiarity with WPF or similar UI technologies preferred.
    - Capable of task breakdown, estimation, and participating in task assessments.
    - Strong collaboration and communication skills, adept at discerning user needs.
    - Bachelor's degree in Computer Science or equivalent required. Master's degree preferred.
Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences all powered by our award-winning, proprietary Glacier technology.

See job listing: https://nordictechjobs.com/jobs/ptyZqM4pB2

Comment · 2 years ago
Comment · 2 years ago

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton