eska
Joined 11 years ago
Joined 11 years ago
I see this pattern again and again. For example in the manufacturing industry there’s a network standard OPC UA. It sucks. It tries to extend to absolutely everything (wtf database interfaces?). Like you say, the “integrators” just write a middle layer and move on with their days.
LoL classic is indeed a bad example, but that’s because Riot didn’t deliver and also importantly used a version that was not at the height of LoL’s success. You can use Runescape as a better example for the return to classic working.
Other mismanaged classic games are the Warcraft 3 remake. So classic does not guarantee success, it has to be done properly.
In a software-rendered game, the CPU draws every pixel. There’s no 3D card involved: the game works out each frame in its own code and writes it straight to video memory
I think that’s the standard definition. If you mean that this style can be achieved with graphics hardware then that’s a different argument and why your first sentence is deemed contentiousSame thing for \ and / in path separators: Microsoft never made a consistent push for it, and it depends on the application.
SERVER=(DESCRIPTION (ADDRESS=(PROTOCOL=TCP)(HOST=MyHost)(PORT=MyPort))(CONNECT_DATA=(SERVICE_NAME=MyOracleSID)));uid=myUsername;pwd=myPassword;I suppose it looks like buttocks?