Recent submissions

Comment · 1 month ago
GDExtension is the standard way. But building a custom version of Godot is common and won't be a problem for distributing the game on steam or any platform. It's necessary to build your own godot version and export templates to produce an encrypted build not too easily hackable for example.
Comment · 2 months ago
We are not in a scarcity world. Or it's deliberated scarcity. We have way enough means to educate, heal, feed and transport everyone. Yet most of the world work full time to produce more and more of meaningless products, and to make the economic curves go up. Also, a huge part of the population is still poor, while the rich people get richer. And on us dooms the perspective of an extreme climate crisis.

I don't know how you can think that AI or "Physical AI" will solve any of that without a really huge shift in our locals and worldwide politics. It will probably cause a massive economical crisis before anything else of importance.

Comment · 3 months ago
Maybe this has to do with the technical unfeasibility of sending human to Mars and back to earth while keeping them alive ? Throwing billions at it won't make it happen magically.
Comment · 9 months ago
I use regularly both libreoffice and collabora online and I can say the former is snappy compared to the second. It can take a longer time to open thought, mostly on Windows.
Comment · 9 months ago
I briefly tried it : I don't see the point, there is no way to connect it to your online collabora instance or directly to Nextcloud or anything except your local files.

Just use LibreOffice at this point, at least it has native performances and is not an app bundled inside a browser.

Comment · 9 months ago
People actually use this kind of software today ? When I read OpenClaw description : "The AI that actually does things. Clears your inbox, sends emails, manages your calendar, checks you in for flights. All from WhatsApp, Telegram, or any chat app you already use.". It does not appeal to me at all. I wouldn't trust an IA agent near my mails, calendars, messages, flights or anything it could mess-up with. It sounds like a security nightmare waiting to happen.
Comment · 10 months ago
Yes, it tooks me 2 years to see how much garbage strings conversion to String Names generates and how a fool I was calling something like Input.IsActionPressed("move_right") every frame (sadly it's the example given in the input documentation).
Comment · 10 months ago
I'll add that C# have better performances than gdscript. It doesn't make a difference for most of the things you code in a game, but it comes in handy when needed.
Comment · 10 months ago
Comment · 1 year ago
I am working on a 3D online party game : Epic Musical Chairs => https://s.team/a/3414020

- Musical Chairs

- With Fights

- And Epic Music

- Made with Godot 4, C# & Wwise

- Online with Nakama & Hathora

Comment · 1 year ago
Comment · 2 years ago
C# support is great. But yes, if you need to call a library/extension written in gdscript from the C# code, you'll need to write some C# bindings to make it practical.
Comment · 2 years ago
Looks nice! But some informations about the hardware requirement are often missing in this kind of project :

- how much ram is needed

- what CPU do you need for decent performances

- can it run on a GPU? And if it does how much vram do you need / does it work only on Nvidia?

Comment · 2 years ago
Comment · 2 years ago
The big "Get started" button does nothing (or maybe show a modal and close it really quickly). This is a good way to scare users away. The loaders are nice thought.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton