entropicdrifter
Joined 8 years ago
Joined 8 years ago
DnD does the same thing: it's the most popular but its rules are this awkward hybrid of legacy cruft and some modern ideas, so learning it a huge effort, which means most people who play it aren't willing to try any other RPG systems even though most of them are dramatically easier to learn because they were built with a clean design from the ground-up.
It's the sunk-cost fallacy as applied to learning something complex, combined with something like the horn effect (inverse of the halo effect) making any competitors look equally complex even if they're not, causing long-time Pandas users/DnD players to strongly resist even looking at other options. Basically the frustration of learning these older systems seemingly traumatizes some people into never straying.
Agreed about the barrier to entry raising though, we're already seeing that in the glut of CS grads who can't actually get a programming job right now. Personally I suspect that this is a cultural issue more than an economic one, though. Companies need to alter their expectation about entry-level engineers and develop a culture of mentorship/apprenticeship so that advanced analysis, architectural, code review, and AI management skills are all passed down successfully.
I can't help but wonder if this is on purpose (or an inevitable evolutionary feature as opposed to a bug) on the LLM-side in order to achieve greater agency/freedom by making humans' eyes glaze over as they read it.
The bit about lazy loading was a bit of a side-note more than my main point.