emdowling

Joined 13 years ago

Karma
1,295
Submissions
194
Member since
Aug 9
Product Manager, powered by coffee.
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Recent submissions

Comment · 2 years ago
EU tech regulation actually addressing an issue effectively? I wouldn't hold my breath, but there is a first time for everything.
Comment · 2 years ago
I live in the UK, where we've had instant, free, interbank payments for the last few years (we've had free interbank payments for > 10 years, but the instant part came in a few years ago as part of the Faster Payments scheme).

Spoiler alert: it has not eliminated the need for credit cards. The credit card system has a lot of flexibility and integrations to make for a superior user experience in a number of situations. For example, a lot of banks let you create virtual cards for specific purposes (eg: I have one for all my online subscriptions, and another for merchants I've not dealt with before). Not to mention Apple/Google Pay and their integration into basically every single online payments platform.

Comment · 3 years ago
It sounds like this person has worked with some truly mediocre product managers. I’m a PM, from a self-taught engineering background, and I’ve worked with many mediocre folks too across all disciplines.

I view my job primarily as risk management. A great team of engineers and designers will face a huge number of risks to shipping great products, like not having the right skill set to articulate their vision to get others on board, or having lawyers impose requirements or restrictions on what can and cannot be done. My job is to manage that, to help bring out the best in the team so they can get on with the actually important work of building and shipping great products.

I judge success by how redundant I am. My goal is to not be needed, for the team to have the right context, confidence and support to make good decisions without me.

I love working with engineers to level-up their skills so they can do just this; I work with my EM partners to understand the strengths, weaknesses and goals of each engineer, and try and find ways I can help them progress.

In an ideal, utopian world maybe I’m not needed. I can understand that argument. But in most cases, doing truly great things will run up against challenges and risks, and a good PM works in partnership with their team to overcome them and is a net value add.

Comment · 3 years ago
The Guardian (https://www.theguardian.com/). Clean layout, no ads for subscribers, native mobile apps that perform well. Overall, it's my favourite source for general news.
Comment · 4 years ago
You’re not wrong; that is the blog’s style. I enjoy the format for exposing me to a cross-section of opinions from across the internet, on topics I find interesting, with very little work on my part. That’s probably more an indictment on Twitter’s product stagnation than a shower of praise on this blog and it’s author.
Comment · 4 years ago
I can guarantee that the vast majority of implementation time was more likely due to verification and auditing of the solution, rather than the solution itself.
Comment · 4 years ago
In a former life, I worked as a stage and orchestra manager, including a few contracts with some of Australia's most well-known professional orchestras and opera companies. tl;dr: They work harder, for longer hours, than the vast majority of people in tech.

They will spend a full working day in rehearsal, then go home and spend a few hours doing solo practice. They will spend hours of time (often uncompensated) notating scores ahead of the first rehearsal of new work or production.

As others have pointed out, the economic model for orchestras and just about any live performance cannot support high salaries. Many musicians will have instruments worth thousands of dollars, so they will have loans against them. Then there is the venue and equipment hire, the transportation costs and the wages for the crew behind the scenes - people to set up the stage and run the show (like me), lighting and sound designers and operators, etc (14+ hour days are not uncommon).

It is a very hard way to earn a living, and on top of it all most jobs are contracts measured in weeks or months, not full-time positions. Not only do you have to be unbelievably talented and passionate about it, you also have to possess superhuman resilience to handle the lifestyle. I have nothing but respect to people who do this job for a living.

Comment · 4 years ago
Amongst other reasons, lack of support for anti-cheat systems (like EAC and BattleEye) have stopped big-name games like Destiny 2, Fortnite and others from easily porting to Linux. The Steam Deck has started to change that, prompting the ecosystem to slowly come around.
Comment · 4 years ago
> The fact that they were both unpunished for finding loopholes in employment law

Why should companies or people be punished for finding and using loopholes? By definition, loopholes are perfectly legal. They may be against the spirit of the law, but they are still legal.

Comment · 4 years ago
I’d go so far as to say it is one of the most successful open-source projects of all time, and a poster child for how OSS should be run. From the beginning, it has cultivated a welcoming community that produced a range of tutorials and learning materials for all skill levels. It’s evolution has been steady, and it has seemingly found a way to be successful and impactful in a space where closed-sourced competitors are vastly more well-funded.

I distinctly remember how incredible it was when Big Buck Bunny was released with all assets and project files freely available. I learnt so much from that, and wouldn’t be surprised if it was a catalyst that led to many, many people gaining the skills and drive to produce new creative works. I hope Blender continues to inspire and enable many future generations of creators.

Comment · 4 years ago
That’s not at all what I’m saying. I’m not saying we shouldn’t raise taxes for the ultra-wealthy, just that we should also spend time on solving the structural issues that prevent efficient and effective allocation of capital, both new and existing.
Comment · 4 years ago
Raising money is one thing. Spending it is another. So much energy is spent on policies to do the former, and seeimingly very little on how to do the latter far more efficiently. This policy proposal makes for a fantastic soundbite, but how will the additional revenue be allocated in a way that actually leads to better outcomes?

Simply increasing the top of the funnel is not going to make all the downstream inefficiencies and inequalities go away.

Comment · 4 years ago
You've got to be kidding. The version offered on Game Pass is the "Standard" edition, that isn't just a "free to play", "stripped down" version of the game. It is 95% of the game! The remaining 5% is almost always cosmetic items, like skins or cars, that really do not impact the core experience.

There are some exceptions, like Destiny 2 I believe, where the meaningful DLC is excluded, but that is not the rule. Game Pass is an incredible deal.

Comment · 4 years ago
Comment · 4 years ago
Different challenges appeal to different people. From his background, he seems motivated by high levels of ambiguity, rather than maintaining mature products. By all outward indications, he is leaving Apple on a high and has no doubt helped develop a multi-year roadmap for the Apple Silicon team. He accomplished what he set out to do, and is simply excited by the opportunity to do something new in his field of expertise.

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