emdowling
Joined 13 years ago
Joined 13 years ago
Spoiler alert: it has not eliminated the need for credit cards. The credit card system has a lot of flexibility and integrations to make for a superior user experience in a number of situations. For example, a lot of banks let you create virtual cards for specific purposes (eg: I have one for all my online subscriptions, and another for merchants I've not dealt with before). Not to mention Apple/Google Pay and their integration into basically every single online payments platform.
I view my job primarily as risk management. A great team of engineers and designers will face a huge number of risks to shipping great products, like not having the right skill set to articulate their vision to get others on board, or having lawyers impose requirements or restrictions on what can and cannot be done. My job is to manage that, to help bring out the best in the team so they can get on with the actually important work of building and shipping great products.
I judge success by how redundant I am. My goal is to not be needed, for the team to have the right context, confidence and support to make good decisions without me.
I love working with engineers to level-up their skills so they can do just this; I work with my EM partners to understand the strengths, weaknesses and goals of each engineer, and try and find ways I can help them progress.
In an ideal, utopian world maybe I’m not needed. I can understand that argument. But in most cases, doing truly great things will run up against challenges and risks, and a good PM works in partnership with their team to overcome them and is a net value add.
They will spend a full working day in rehearsal, then go home and spend a few hours doing solo practice. They will spend hours of time (often uncompensated) notating scores ahead of the first rehearsal of new work or production.
As others have pointed out, the economic model for orchestras and just about any live performance cannot support high salaries. Many musicians will have instruments worth thousands of dollars, so they will have loans against them. Then there is the venue and equipment hire, the transportation costs and the wages for the crew behind the scenes - people to set up the stage and run the show (like me), lighting and sound designers and operators, etc (14+ hour days are not uncommon).
It is a very hard way to earn a living, and on top of it all most jobs are contracts measured in weeks or months, not full-time positions. Not only do you have to be unbelievably talented and passionate about it, you also have to possess superhuman resilience to handle the lifestyle. I have nothing but respect to people who do this job for a living.
Why should companies or people be punished for finding and using loopholes? By definition, loopholes are perfectly legal. They may be against the spirit of the law, but they are still legal.
I distinctly remember how incredible it was when Big Buck Bunny was released with all assets and project files freely available. I learnt so much from that, and wouldn’t be surprised if it was a catalyst that led to many, many people gaining the skills and drive to produce new creative works. I hope Blender continues to inspire and enable many future generations of creators.
Simply increasing the top of the funnel is not going to make all the downstream inefficiencies and inequalities go away.
There are some exceptions, like Destiny 2 I believe, where the meaningful DLC is excluded, but that is not the rule. Game Pass is an incredible deal.
Then, ProductHunt came along with the pitch to be more curated, and to speficially solve the launch promotion problem. Now, people have figured out how to game it, just like they did with HN.
I fully expect the cycle to continue with a new ProductHunt with the same value proposition. For Web3, Twitter seems to be doing that job pretty well.
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[1] The launch of my own startup (https://news.ycombinator.com/item?id=4196585)
[2] Source: I was in 500 Startups Batch 5, and we were all advised on how to upvote each other's HN posts in a way to avoid bans.