Recent submissions

Comment · 4 months ago
Hi!
Comment · 4 months ago
(I’m the author) making ideas legible and testing them with users is part of the design process regardless of tooling. You can summarize this article as “I find LLMs more effective at making ideas legible vs figma - for the work I’m doing at Jane Street”. This has helped me iterate and it helps me test with users and get better feedback from them. I’m not just prompting “make no design mistakes” over and over.
Comment · 1 year ago
Congrats!
Comment · 1 year ago
Comment · 1 year ago
Comment · 1 year ago
Oh no. That will make the whole game frustrating. I actually recently made a change to try to mitigate this so I’m sad to hear it’s still an issue. I take the pointer position on pointerdown and pointerup, and do collision detection both times. Then I pop the underlying bubble in either case, giving you the benefit of the two possible pop locations.
Comment · 1 year ago
Ah bummer. Some phones struggle because the bubbles are pre-generated bitmaps drawn each frame.
Comment · 1 year ago
Yes if you don’t already know where the bubbles are gonna fall it’s very hard to get to them in time with a trackpad. Although I play with a trackpad myself and can beat most levels.

I had a friend suggest a “course preview” during the countdown screen so that users can anticipate the bubbles without memorizing them.

Comment · 1 year ago
This is my “finally try to make something real with AI” project that I have yet to do. I have no native experience. Both for this and ehmorris.com/lander.
Comment · 1 year ago
Me too. They’re all by my friend Max Kotelchuck. He made the sounds for /lander too.
Comment · 1 year ago
Oh, this one is one of my favorites. If you time it right, you can get all six with a slingshot of the right speed.
Comment · 1 year ago
It’s easier on desktop if you stick with slingshots and make your window fairly narrow
Comment · 1 year ago
A slingshot tank! Did you like the fireworks?
Comment · 1 year ago
Yes desktop is extra challenging. On mobile you can spam slingshots with all 10 fingers but on desktop you’ve got to be leet fast.
Comment · 1 year ago
Thanks! Writing the game has been really fun and I’m proud of the codebase. It’s therapeutic to work on it because I get to skip all the frustrating parts of web dev like writing config files.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton