dosisking
Joined 6 months ago
Joined 6 months ago
During WW2, the US government put Japanese people who were born in the US into concentration camps. So your statement is false.
LLMs are simply the latest incarnation of VB6 + Clippy.
I guess that means you are still interested in pretty much everything
The only arcade games that use the bitmap/blitter architecture were mostly Williams games like Robotron, Joust, and so forth. Everything else was tiles/sprites, except for the Atari vector games.
> 1. not shipping it with the Blitter from the start so it couldn't compete on games, obviously with the Amiga but even with 8-bits of the time
I don't think a blitter is that big of a deal, especially for games. A sprite/tile architecture would be better for games.
I wish that the ST came with the YM2203, instead of the YM2149. That would make it an even better machine for music, with the addition of 3 4-op FM voices.
The Atari ST had a professional resolution of 640x400 monochrome with a 70hz refresh rate. The Amiga had a 640x200 resolution non-interlaced, or a 640x400 interlaced which was basically a kid's toy.