doctorwho42
Joined 13 years ago
Joined 13 years ago
So are they showing a profit that can pay off these data centers before the turn of the decade? If not, they aren't profitable enough to succeed.
At the debt levels they have, they need to start shoreing up their books or else the ramifications for the entire market will be apocalyptic
All my dev friends swear this is the future, all my scientist coworkers just say it's a useful tool.
I have heard the pitch and have people explained how it works... But I have yet been handed a guide on how to set myself up properly to get the most out of AI. Like I have both a corporate openai gui agent as well as cli setup with a monthly allotment of tokens. But there is no clear standard guide on how I should be setting things up, like we do for python in books "here are the building blocks for python"/aka learn python the hard way
Consider the use of microtransactions, battle passes, paid progression, and downloadable content. These systems often exploit the time, money, and emotional investment players have already made in a game. By deliberately slowing progression, withholding content, or introducing artificial scarcity, companies can encourage consumers to spend more money not because they are receiving a better product, but because they want to avoid frustration or access something they already value. The company is monetizing the player's existing commitment rather than necessarily creating new value.
This does not mean every gaming company or microtransaction is inherently rent seeking. Selling meaningful new content is a legitimate business activity. The criticism is that parts of the modern gaming industry increasingly prioritize extracting revenue from an existing player base over developing better games. When companies use their control over popular franchises and digital ecosystems to extract additional money from consumers who have few alternatives, they exhibit the very characteristics of rent seeking that economists criticize in other industries.
Perfect encapsulation of the problem. I may steal the wording you used for future conversations.
Game industry has first manipulated the economic conditions by restricting access to game content (skins, modding capabilities, always online drm, etc.) that previously was included in the price (buy game, you own that game outright).
Manipulation of public policy was a more recent thing with the laws surrounding underage gambling via 'loot-boxes'.
So I think the onus is on you to show us why these behaviors, which increase the wealth the companies are able to extract per game, are not rent seeking behavior.
I doubt that is going to change anytime soon. They are a private entity, so they can manage and change their primary system any way they want.
Just one 20 GW AI data center which is being built with gas powered turbine generator power plant, will be the largest fossil fuel power plant in the world... How exactly is that the same as one coal mine