docfort
Joined 6 years ago
Joined 6 years ago
My one other point is that incentivized labor is not the same as the value it creates. Indeed, it must be less. Otherwise, our economic system could support only a fixed number of people (subsistence), which would decay inevitably because there is no margin for error. But my point is that margin in reality isn’t fully realized, even by trillionaires, because then there would be no growth to support more people growing in their standard of living. There must be slack in this distributed system and the slack wasn’t valued: it’s free labor. It’s mixed in with incentivized labor, so I understand if you reject the premise entirely, but I do believe this is the essence of modern (specialized) capitalism. If skilled workers try to optimize or invent, more resources will be available for distribution for the same incentive (i.e. “worker productivity”). You can say “yeah that’s their job,” and I can say “that productivity wasn’t fully monetized because otherwise productivity would be lower overall.”
So, incentivized labor presupposes free labor, and economic productivity is a mix of free and monetized labor.
And so my point: the place where people best know how to make chips competitively in a cutthroat industry is NOT in schools, but in private companies that have signed all the NDAs. The information is literally locked away, unable to diffuse into the open where universities efficiently operate. Professors cannot teach what they don’t know or cannot legally share.
Chip design is a journeyman industry. Building fault-tolerant, fast, power-efficient, correct, debuggable, and manufacturable designs is table stakes. Because if not, there are already a ton of chip varieties available. Don’t reinvent the wheel because the intersection of logic, supply chain logistics, circuit design, large scale multi objective optimization, chemistry, physics, materials science, and mathematical verification is unforgiving.
[0]: https://infini-gram.io [1]: https://arxiv.org/abs/2410.04265v1
The telephone and electrical power networks were vast in scope (and still are), enabling interstate communication and power utilities. Echoes of the transportation utilities enabled through railroads. Multics was architected partially with the commercial goal of scaling up with users, a computing utility. But in a time with especially expensive memory, a large always resident kernel was a lot of overhead. The hardware needed a lot of memory and would be contending with some communication network whose latency could not be specified at the OS design time. Ergo, asynchronous I/O was key.
Put differently, Multics bet that computing hardware would continue to be expensive enough to be centralized, thereby requiring a CPU to contend with time-sharing across various communication channels. The CPU would be used for compute and scheduling.
Unix relaxed the hardware requirements significantly at the cost of programmer complexity. This coincided roughly with lower hardware costs, favoring compute (in broad strokes) over scheduling duties. The OS should get out of the way as much as possible.
After a bunch of failed grand hardware experiments in the 1980s, the ascendant Intel rose with a dominant but relatively straightforward CPU design. Designs like the Connection Machine were distilled into Out of Order Execution, a runtime system that could extract parallelism while contending with variable latency induced by the memory subsystem and variable instruction ordering. Limited asynchronous execution mostly hidden away from the programmer until more recently with HeartBleed.
Modern SoCs encompass many small cores, each running a process or maybe an RTOS, along with multiple CPU cores, many GPU cores, SIMD engines, signal processing engines, NPU cores, storage engines, etc. A special compute engine for all seasons, ready to be configured and scheduled by the CPU OS, but whose asynchronous nature (a scheduling construct!) no longer hidden from the programmer.
I think the article reflects how even on a single computer, the duty of the CPU (and therefore OS) has tilted in some cases towards scheduling over compute for the CPU. And of course, this is without considering yet cloud providers, the spiritual realization of a centralized computing utility.