Recent submissions

Comment · 1 month ago
* slop engineering
Comment · 1 month ago
> You do that for 10.5 years and you reach the center of the milky way

But that would be pretty pointless without taking the time to decelerate :)

Comment · 2 months ago
Infinity project (game) https://gamedev.net/blogs/entry/2262302-a-retrospective-on-t... started in 2004. It's not the same exact game, but the developer seems to work on something similar: https://www.inovaestudios.com/Battlescape The journal / blog is very interesting btw.
Comment · 2 months ago
> You can always become better in your field, but becoming a better human is a lot harder.

This sounds so self-gratifying. You could have also written: "I am better than Steve Jobs and I look down on him".

Comment · 2 months ago
Warning: The site has a Bitcoin miner or some nasty ads that use all CPU.
Comment · 2 months ago
Wait until Cyber Resilience Act kicks in.
Comment · 3 months ago
This has been my experience on a recent small project for a client. I took effort to understand and prepare the spec before feeding it to Claude Opus. Yet, the result was slop full of defects, and one that I did not understand well at that. I just did not have a mental model of it. I just thought, there's no way I could ever feel confident about this code, something is missing. It did not take me long to write the important parts myself, from scratch and develop that mental model.

Then I would use Claude to make a small fix, write a unit test (write a unit test, not suggest what they unit test should be) or write some less important UI code. It just felt like old school development, with some assistance. I think we may see a shift back to a "copilot" mode and by the way, I still use GitHub Copilot. The $19 subscription includes $30 worth of credits and the autocomplete in VS code that uses some cheap model is completely free. This autocomplete is very good and I would like the market to focus more on IDE integrations. The agentic thing is either ahead of its time or it will never have time. Time will tell. I think the LLM can only be as good as the training data, so it will always excel at small chunks, but to implement entire projects of which there's such variety, I would question that. And also, how using it to implement entire projects means the developer does not hold the program model in the mind, which leads to more issues long term.

By the way, in this way of working, I see no difference between Sonnet and Opus. Sonnet is good enough to use as an aid.

Comment · 3 months ago
> I just assumed that readonly properties will always be pretty performant in general.

This is also the case for variables. var is faster than const, because for const (and let) the engine must do additional work (related to enforcing block-level scope, if I am not mistaken).

Comment · 3 months ago
I thought this would be about AI slop.
Comment · 3 months ago
How well can it run GLM 5.2?
Comment · 4 months ago
15 square cm box? Wow. Are there similar size, but less powered (and cheaper) workstations? I need a box that can build chromium reasonably fast and I would rather have something portable like this than a PC tower, but this is an overkill at $4k.
Comment · 4 months ago
Bedrock does not have GLM 5.2 and likely will not for quite some time. It seems like they are doing that on purpose due to pressure from Anthropic. DigitalOcean has it though.
Comment · 4 months ago
DigitalOcean hosts it.
Comment · 4 months ago
Or "paying the price" literally. I'm returning after a small break and into new GitHub Copilot prices. A simple question / request / analysis on Sonnet - that will be 29 cents, please. I can't imagine how much it will cost to do actual development with it.
Comment · 4 months ago
Can you order chromium source if you contributed a few commits?

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