dcss_gardener
Joined 1 month ago
Joined 1 month ago
But is the outcome good? Is the game fun?
But if you have the budget and connections to hire a department of people with these skills and experience, and a problem interesting enough to keep them engaged in the day to day building, and a leader capable and charismatic enough to align them all into the business's goals... you should do that.
Having the maintenance/ops requirements directly feed back into the design and engineering of the product is genuinely powerful. Especially for certain kinds of products, if executed with discipline you can get really good engineering reaction time with no degradation of quality, and often with much cheaper infra costs.
The problem is what you said though. People with both skillsets are rare, and combining them is legitimately a third skill on its own. And even "both" skillsets is a simplification once you start accounting for data, security, compliance, large scaling DB work etc.
It was mostly a dead end for these reasons but it was worth exploring for its potential. And some genuinely good engineering techniques went mainstream out of it, not a total waste.
The other is that people with an eye for design like fonts the way mushrooms like decaying wood. If you leave a designer unattended for too long fonts appear as if from nowhere.
It really is ultimately a labor relations problem. A lot of people thought they were guaranteed to not face penury and now they're realizing they may have been wrong about that. The issue is that it's ultimately not under your control whether you can sell your labor, and there's no universal fallback if you can't. Solidarity and concrete power for workers are the answer to this and I don't think there's another one.
For the rest, yes, certainly. The vast majority of people do not enjoy their work, are not valued or rewarded for the skills they apply to it. Again, if you thought your job was writing code this sucks. But you're merely one of the billions now. I understand the grief for what people are losing but very very few people ever had that rare privilege.
Technical skills aren't worth shit and never were, except as far as they enable you to engage with other people in ways you and they find valuable. This used to be really far! It made it easy to believe that the technical skills on their own were what was valuable.
But the engagement was always the valuable thing, generating technical insight was a necessary prerequisite for it. Now anyone with a $20 claude sub can generate technical insight into niche problems, so what's left is everything else. Everything of value.
You had a generation of people making legal, hiring, sentencing, admission, loan decisions that smoothly transitioned from enforcing the law to being very concerned about standards or however they personally decided was the best way to publicly approach it within their little political sphere.
Then they selected and trained the next generation of administrators, bureaucrats, and enforcers about the "right" way to do this work. A lot of things have changed but at no point did this process end in any meaningful way.
"Source available" is definitely in much wider use than "weights available" but it's not that common and it's not used consistently at all in my experience.
Weights are different enough from source code I don't find the metaphor useful or compelling. I don't see any value in trying to apply it to a novel subdomain of software engineering, frankly.
"Weights available" does not seem to be in wide use and doesn't, to me, communicate anything different than "open weights."
Knows a lot about dungeon crawl stone soup. Give me a combo you want to play and I'll give you a seed that has it.
https://dcss.garden