dannyking

Joined 14 years ago

Karma
235
Submissions
87
Member since
Oct 30
Co-founder of https://www.accredible.com, Imagine K12 W13 alum

https://www.dannyking.uk

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Recent submissions

Comment · 4 years ago
If you'd like to see an implementation of something that uses Perlin noise, check out this generative art project I did: https://dannyking.uk/artwork/colororbs

Perlin noise is how the lines flow togeher rather than crossing each other during the animations.

I have a technical write up that explains how it works at the bottom.

Comment · 4 years ago
Comment · 4 years ago
This is supportive more than constructive but this is a really great article. Your code is clear and instructions are really nice to follow. Bravo!
Comment · 4 years ago
Comment · 4 years ago
Hmm, interesting, thanks! I'll try and fix that. Much apprecaited.
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Comment · 4 years ago
Ah thanks. Sounds like I need to re-think my video player UI to make that more obvious.
Comment · 4 years ago
Thanks for the feedback, much appreciated.

On the size of the art, with this art project I'm limited to the size of the orbs being 300x300px as the way I implemented the drawing algorithm unfortunately means I can't scale up the size of a render without changing the random seed and causing a different image to be created. So these are necessarily limited to that smaller size unless I introduce pixellation. For future projects I intend to have a resolution independent drawing algorithm rather than hard-coding pixel lengths. Lessons learned!

For future projects though I agree, I'd like to dedicate much more screen real estate to each image. I appreciate you taking the time to draw that mockup, thanks.

On the gallery page not working, could you let me know what browser and device you're using? The animations are .webm video files, which are not supported yet in some browsers so I also provide a .mov fallback for browsers that don't support it, which works here when I test it but it sounds like I've not got that fallback working in all situations yet (unless you have JS disabled). Should work for you on any modern non-Safari browser that isn't on an iOS device, for sure though.

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Comment · 4 years ago
Thanks! I wanted to keep the focus on the art, especially since it was directly inspired by someone else's art, so NFT-free.
Comment · 4 years ago
This is great. I'd love to hear about the tech stack you used to make it.

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