cyber_kinetist
Joined 5 years ago
Joined 5 years ago
Specifically for laundry folding, Sunday Robotics is probably the state of the art, where they were able to obtain 99.1% success rate and call it "done": https://www.sunday.ai/blog/act-2-preview#solve-standard
Odin... technically not a scripting language, and haven't used it that much. But if compile times are good enough and hot reloading works, might worth a try. Though I think manual memory management can be antithetical when churning out gameplay code quickly (or when you're working with game designers with minimal background in programming)
The RTR book doesn't teach you the programming side of things at all, the material is more theoretical and reads more like a reference book. Most importantly it doesn't have any examples with full source code, so it's not a friendly book to follow for beginners. The PBR book is much better in this regard, but it mainly focuses on offline ray tracing / path tracing which is bit of a distinct topic from conventional real-time rendering on the GPU.