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Comment · 1 month ago
I don't think any other architecture ever supported it.
Comment · 1 month ago
As my sibling comment from jcranmer points out, it was only `memory_order_consume` that failed outright. The other aspects of the C++ memory model mostly worked out, at least after revision.

I believe the last attempt to come up with a comprehensive new proposal was P0190 (https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p01...), which reduced the ordering-imposing dependencies in the model to essentially just be pointer dependencies (which does eliminate some legitimately useful cases, e.g. stealing bits from pointers). The paper mentions the unresolved problem of control dependencies from compiler knowledge of pointer equality, which is intertwined with the pointer provenance discussions from around the same time.

I would like to see the basic concept realized in another language some day.

Comment · 1 month ago
Fun fact: ARM actually has relaxed address dependencies for non-temporal loads, although I don't know if too many implementations of ARM take advantage of this relaxation.

I think it is an interesting question. During the Alpha's lifetime as a non-hobbyist architecture, this decision was pretty much universally derided, but this was in the prehistoric eras of concurrent memory models, where people were just trying their best with a mix of C code, intrinsics, uses of `volatile` sprinkled around to hopefully disable optimizations, and inline assembly. When the C++11 memory model came around, they tried to integrate dependency ordering with `memory_order_consume`, and this famously failed, along with every attempt to fix it. I believe the plan is now for C++ (and later C?) to add special-cased RCU primitives.

The relaxation makes sense in the abstract. As evidenced from the `memory_order_consume` saga, compiler optimizations regularly violate dependency ordering anyways, so in the strictest sense you can't really rely on it. Of course, that doesn't stop people from "knowing" what their compilers will do in such a situation, but that strategy has become a worse one as the years have passed. I would feel better about the whole situation if there was a good greenfield design for a low-level PL that incorporates explicit dependency ordering.

I think it's less clear where the potential HW benefit is in a contemporary CPU. The obvious answer is value prediction, but any CPU performing value prediction has to deal with so many other microarchitectural conditions that can invalidate its speculation decisions that it's not clear this minor one is a huge burden. Of course, people who love TSO might make the same argument, i.e. that it's not a huge burden to snoop cache traffic and invalidate loads (although this is only the load half of TSO, not the store half). I know an Alpha architect who argued that Alpha was right for this decision. I even knew a Transmeta architect who argued for implementing sequential consistency in HW (as Transmeta and derived CPUs actually did).

In practice, microarchitectural structures have capacity/throughput limitations, and there are implementations and complexities that only come up in a real design, so everything needs to be evaluated in the context of a real project. I personally think the sweet spot falls to the weaker side of TSO, which also happens to be near the memory consistency model of the low-level languages we're using anyways.

Comment · 1 month ago
Probably different teams. Plus you can not underestimate the role that momentum plays in semiconductor engineering teams. If some respected person determined that subnormals are either Hard (tm) or not a Real Problem (tm), it will take a long time to correct this mistaken belief. I believe there have been some recent academic papers on FP implementation from the Intel E-Core team, which is a sign that they are a bit more with the times.
Comment · 1 month ago
[Disclaimer: I wrote Rosetta 2 and determined the spec for Apple's TSO mode, so I am obviously biased.]

Giesen's article comes off as well-meaning cope from an x86 fan. A relaxed memory model really does give you some performance. Another memory model flaw here in x86 is more architectural, which is that every instruction with the LOCK prefix is essentially a full barrier (of course, x86 could have provided different instructions while still being under TSO). In programs that make heavy usage of atomic reference counting, this actually helps quite a bit.

I would probably put that performance benefit in the single digit percentage range like my sibling comment, which may not seem like much to a SW engineer but is actually pretty serious in CPU microarchitecture. It also helps to be stacked with other architectural advantages over x86, e.g. fixed-length instructions, 32 GPRs (which Intel copied in APX), LDP/STP (which Intel also copied in APX), etc.

One of the old arguments from TSO enjoyers was that TSO helps avoid concurrency bugs that people would accidentally introduce, but this was before the C++ memory model propagated throughout the programming world. Nowadays, I think people generally conceptualize memory consistency in terms of acquire/release anyways, so why not use a CPU architecture that uses the same model?

Comment · 1 month ago
[Disclaimer: I wrote Rosetta 2, so everything I say is biased by that.]

Contemporary out-of-order CPUs are incredibly over-provisioned; microarchitects will justify a new feature by another 0.1% gain on some benchmark. The end result is a CPU that's pretty decent at handling the sort of code bloat that comes from a binary translator.

There's also a big tradeoff in adding more optimizations to a binary translator. You would like to be able to precisely handle exceptions (especially ones caused by invalid memory accesses) while presenting a userspace exception handler with an architecturally valid state for the source program. There are some optimizations that would be easy to do in principle but are painful for maintaining this mapping between source program states and translated program states. The complexity burden combined with the difficulty of debugging that added complexity (or exhaustively verifying it up-front) shapes many of your decisions when writing a production binary translator. You should always have more Cool (tm) ideas than you actually use in practice.

Comment · 1 month ago
That may be true at iso-voltage/frequency, but there are definitely places on that curve where it is better to be at a lower voltage (and thus frequency) than to run at a higher voltage just so you can race to idle.
Comment · 4 months ago
`std::accumulate` is defined to have sequential semantics, so the analysis required to make it parallel is probably not that different than starting from the loop version. I guess you could have an alternate `accumulate_associative` that uses the same interface but assumes the reduction is associative and has unspecified evaluation order?
Comment · 7 months ago
Comment · 10 months ago
Nvidia doesn't share dies between their high-end datacenter products like B200 and consumer products. The high-end consumer dies have many more SMs than a corresponding datacenter die. Each has functionality that the other does not within an SM/TPC, nevermind the very different fabric and memory subsystem (with much higher bandwidth/SM on the datacenter parts). They run at very different clock frequencies. It just wouldn't make sense to share the dies under these constraints, especially when GPUs already present a fairly obvious yield recovery strategy.
Comment · 11 months ago
Isn’t the 9000 TFLOP/s number Nvidia’s relatively useless sparse FLOP count that is 2x the actual dense FLOP count?
Comment · 1 year ago
Adding axioms to simple type theory is more awkward than adding them to a set theory like ZFC. One approach to universes I’ve seen in Isabelle/HOL world is to postulate the existence of a universe as a model of set theory. But then you’re stuck reasoning semantically about a model of set theory. Nobody has scaled this up to a large pluralist math library like Mathlib.
Comment · 1 year ago
The bigger problem with HOL (or simple type theory) is not the lack of dependencies, but rather the lack of logical strength. Simple type theory is equivalent in logical strength to bounded Zermelo set theory (i.e. ZF without Foundation or Replacement, and with Separation restricted to formulas with bounded quantifiers). This is unfortunately too weak to formalize post-WW2 mathematics in the same style as is done by ordinary mathematicians. Similarly, it does not offer a great way to deal with the size issues that arise in e.g. category theory.
Comment · 1 year ago
The original purpose of the C standard was to solve the problems created by the diversity of increasingly divergent implementations of C. They studied existing behavior across systems, proposed new language constructs, and it was generally a success (look at the proliferation of C in the 90s across many different systems and architectures).

The actual informal semantics in the standard and its successors is written in an axiomatic (as opposed to operational or denotational) style, and is subject to the usual problem of axiomatic semantics: one rule you forgot to read can completely change the meaning of the other rules you did read. There are a number of areas known to be ill-specified in the standard, with the worst probably being the implications of the typed memory model. There have since been formalized semantics of C, which are generally less general than the informal version in the standard and make some additional assumptions.

C++ tried to follow the same model, but C++ is orders of magnitude more complex than C and thus the standard is overall less well specified than the C++ standard (e.g. there is still no normative list of all the undefined behavior in C++). It is likely practically impossible to write a formal specification for C++. Still, essentially all of the work on memory models for low-level programming languages originates in the context of C++ (and then ported back to C and Rust).

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