curtisf
Joined 7 years ago
Joined 7 years ago
Example: the government e-tax service's operating hours schedule
https://www.e-tax.nta.go.jp/info_center/index.htm
There is a full week of maintenance this month, and it's unavailable after midnight on Mondays and Sundays until 8:30am.
Volcanic winters only last a few years. The largest ones are estimated to only have a few degrees effect on global temperatures, so we could temporarily be in 1980s climate before returning after 3-5 years to an even hotter one than ever.
The climb would probably accelerated by the inevitable policy reversals by climate change deniers who would take hold of the temporary rapid reversal of global warming to burn as much fossil fuels while they have the chance
The focus is placed on "AI Literacy", but it seems to use this to just mean 'volume of AI use'. The discussion of the Netflix case study is extra perplexing, since the summary here admits they didn't find any actual productivity improvement, just that only a few hours of "training" could induce on the order of $50/person/day on tokens.
That seems... the opposite of literacy?
There are much simpler mechanisms to making that would make the enforcement mechanism more effective without destroying the economy, like prioritizing them by salary instead of randomly.
You could also just have a more proactive government which punishes businesses for abusing the visa category.
"Immigrants taking good jobs" isn't an immigrant problem, it's a big-business problem
The real world has much more light bouncing fidelity than even modern games. There are still dark things we can't see.
Physically based rendering should be exactly the opposite of what the article is complaining about: it gives you the "correct" way to communicate how light is moving through a space. So the player and the game designer should be able to communicate much more easily, and the artists should be able to focus on actually communicating what they need to, instead of tweaking non physical phong and ambient lighting parameters
But despite denying it ("This isn’t hyperbole"), it seems like most of this article is, in fact, hyperbole.
The main (incredibly grating) assumption is that government is intently destructive and non-productive:
> But only one of them leads to capital accumulation and becomes an engine of generational wealth growth.
> ...It is unavoidable that the government appropriates and ultimately compromises and destroys a lot of productive capital. Well and good, provided the economy can regenerate it at least as fast as it is harvested.
Government is only unproductive to the extent the people want it to be. Governments fund education, nutrition, and support immigration, i.e., produce essentially _all_ of the available _human capital_. Research and development produce enormous values both for society and the economy (the internet was designed, tested, built, and expanded by a government!). Governments foot the bill for enormous utility and trandportion subsidies to enable entire economies to exist at all.
The only difference between a government agency and a corporation is the profit _motive_. The government can do exactly the same things as a corporation would, and in fact, that's why it's relatively common for governments to charter purpose made corporations to do certain things.
The inefficiency and ineffectiveness of government is mostly a contrivance of people who _want_ government to be ineffective and inefficient -- mostly as a rhetorical bludgeon to further a "small government" agenda (i.e., moving as much economic power out of the hands of agencies chartered to do something _other than_ maximize shareholder value)
The parameter of that distribution is the expected (aka average) rate. If the intervals are time intervals, then the proper units of the parameter are events/second
Table 4 shows the "size" of the operators when fully expanded to "eml" applications, which is quite large for +, -, ×, and /.
Here's one approach which agrees with the minimum sizes they present:
eml(x, y ) = exp(x) − ln(y) # 1 + x + y
eml(x, 1 ) = exp(x) # 2 + x
eml(1, y ) = e - ln(y) # 2 + y
eml(1, exp(e - ln(y))) = ln(y) # 6 + y; construction from eq (5)
ln(1) = 0 # 7
After you have ln and exp, you can invert their applications in the eml function eml(ln x, exp y) = x - y # 9 + x + y
Using a subtraction-of-subtraction to get addition leads to the cost of "27" in Table 4; I'm not sure what formula leads to 19 but I'm guessing it avoids the expensive construction of 0 by using something simpler that cancels: x - (0 - y) = x + y # 25 + {x} + {y}https://claytonwramsey.com/blog/prompt/
discussion: https://news.ycombinator.com/item?id=43888803
All of the output beyond the prompt contains, definitionally, essentially no useful information. Unless it's being used to translate from one human language to another, you're wasting your reader's time and energy in exchange for you own. If you have useful ideas, share them, and if you believe in the age of LLMs, be less afraid of them being unpolished and simply ask you readers to rely on their preferred tools to piece through it.
It's not about political consensus.
However, the paper that introduced it and proved it possible, Lamport's "The Part Time Parliament", used an involved (and often cited as confusing) "Parliament" metaphor for computers in a distributed system
"Consensus" in distributed systems need not be limited to majorities; it really just requires no "split brain" is possible. For example, "consensus" is achieved by making one server the leader, and giving other servers no say. A majority is just the 'quorum' which remains available with that largest number of unavailable peers possible.
In the "dense JSON" format, isn't representing removed/absent struct fields with `0` and not `null` backwards incompatible?
If you remove or are unaware of a `int32?` field, old consumers will suddenly think the value is present as a "default" value rather than absent
You can have Dependabot enabled, but turn off automatic PRs. You can then manually generate a PR for an auto-fixable issue if you want, or just do the fixes yourself and watch the issue number shrink.
https://www.gamedeveloper.com/design/teaching-players-to-rig... (2018)