Recent submissions

Comment · 2 months ago
I'm guessing you've never been exposed to Kumon...
Comment · 5 months ago
That's what focus looks like to a just-say-yes engineer. They're just focused on shipping, not tinkering.
Comment · 7 months ago
Yes, it can. So can I. But neither of us will write the code exactly the way nitpicky PR reviewer #2 demands it be written unless he makes his preferences clear somewhere. Even at a nitpick-hellhole like Google that's mostly codified into a massive number of readability rules, which can be found and followed in theory. Elsewhere, most reviewer preferences are just individual quirks that you have to pick up on over time, and that's the kind of stuff that neither new employees nor Claude will ever possibly be able to get right in a one-shot manner.
Comment · 7 months ago
Just tell Claude to create tmux sessions for each, it can figure out the rest.
Comment · 8 months ago
As an investor in Anthropic, I'd say that anyone who wasn't aware of where they stood on various values issues the whole time should not have been putting money in, it was not hidden.
Comment · 10 months ago
Asking questions on SO was an exercise in frustration, not "interacting with peers". I've never once had a productive interaction there, everything I've ever asked was either closed for dumb reasons or not answered at all. The library of past answers was more useful, but fell off hard for more recent tech, I assume because people all were having the same frustrations as I was and just stopped going there to ask anything.

I have plenty of real peers I interact with, I do not need that noise when I just need a quick answer to a technical question. LLMs are fantastic for this use case.

Comment · 10 months ago
This article claims that's false, that 8-12 at higher weight leads to the same result as 20+ at lower weights.
Comment · 10 months ago
And at the end of the day it's not really a tradeoff we'll need to make, anyways: my experience with e.g. Claude Code is that every model iteration gets much better at avoiding balls of mud, even without tons of manual guidance and pleading.

I get that even now it's very easy to let stuff get out of hand if you aren't paying close attention yourself to the actual code, so people assume that it's some fundamental limitation of all LLMs. But it's not, much like 6 fingered hands was just a temporary state, not anything deep or necessary that was enforced by the diffusion architecture.

Comment · 10 months ago
Theoretical "proofs" of limitations like this are always unhelpful because they're too broad, and apply just as well to humans as they do to LLMs. The result is true but it doesn't actually apply any limitation that matters.
Comment · 1 year ago
When a tool call completes the result is sent back to the LLM to decide what to do next, that's where it can decide to go do other stuff before returning a final answer. Sometimes people use structured outputs or tool calls to explicitly have the LLM decide when it's done, or allow it to send intermediate messages for logging to the user. But the simple loop there lets the LLM do plenty of it has good tools.
Comment · 1 year ago
There are thousands of projects out there that use mocks for various reasons, some good, some bad, some ugly. But it doesn't matter: most engineers on those projects do not have the option to go another direction, they have to push forward.
Comment · 1 year ago
Of course. But I've screened far more out because I was in a rush and got 40 resumes in that day and they just didn't pique my interest as much as the next one over.
Comment · 1 year ago
There may be a ceiling, sure. It's overwhelmingly unlikely that it's just about where humans ended up, though.
Comment · 1 year ago
I'm all for benchmarks that push the field forward, but ARC problems seem to be difficult for reasons having less to do with intelligence and more about having a text system that works reliably with rasterized pixel data presented line by line. Most people would score 0 on it if they were shown the data the way an LLM sees it, these problems only seem easy to us because there are visualizers slapped on top.

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