Recent submissions

Comment · 7 years ago
Comment · 8 years ago
I second this. Great for self-hosting on weaker machines or virtual servers and very simple setup in comparison. Such a sweet project!
Comment · 8 years ago
Totally what I thought too after seeing this: https://twitter.com/smeddinck/status/1032970885148364800 And, yes of course, the models should easily run in the cloud. Could be a whole application series of "make your friends do X", where X is a hilariously remapped activity ... bonus here: it probably does not hurt if the results are somewhat crappy at times.
Comment · 8 years ago
Not affiliated with the team, but I feel compelled to plug https://gitea.io/en-US/ here ... such a lean alternative to GitLab, I was really happy to find it. Runs just fine for a couple of dozen users on a rather whimpy virtual server.
Comment · 8 years ago
Comment · 9 years ago
Comment · 10 years ago
Let's hope that this was a genuine iPhone 1 moment! :)
Comment · 10 years ago
I've been saying from day one of the "debacle" (release day) that it would likely lead to AWESOME mods if the engine was opened to the community for tweaking and the integration with more rich game mechanics with a good chance of something big like counter strike (originally a half-life mod) emerging... A universe builder builder so to say. I'd love that!
Comment · 10 years ago
Comment · 10 years ago
Comment · 10 years ago
Since you care about education so deeply, but also seem to be critical of a lot of recent technological developments that appear to be more accessible than some of the systems / approaches we had in the past: Do you think that it is a reasonable path to embrace technologies with shortcomings, and perhaps even to utilize a reduction in expressiveness of UIs, such as hiding the ability to multitask, or to employ the power of games to "draw us in [and keep us spellbound]" (where [this] part may be a danger), if this can form points of entry for young people who may otherwise not have found their way into technology (think smartphones in rural areas without reliable other means to guarantee access to information to large numbers of people; e.g. lack of mentors and role models), or would it be more promising to rather focus on developing alternative means for "on-boarding"?
Comment · 12 years ago
I'm excited to see that ESA appears to be experimenting with various means to pull the broader public into their projects (like this video, or the super-neat cartoons tailored towards a younger audience: http://www.esa.int/spaceinvideos/Videos/2014/07/RosettaAreWe...). Perhaps we can someday have another big set of space programs that enchant millions and drive young people to dream big; to become the engineers and scientists that we need so dearly. It is hard to grasp how much of an impact the Apollo program (and the paradoxically symbiotic competing Soviet programs) had on a solid two generations of not only Americans, but on people from all over the world.

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