chilldream
Joined 13 years ago
Joined 13 years ago
https://www.popehat.com/2012/09/19/three-generations-of-a-ha...
Variable rewards are also the reason why poker is one of the few games with a heavy skill component that can move large amounts of money directly between players; few people are willing to be a sucker. So losing players have to either get something else from the experience, or be convinced that they aren't losing players.
I said elsewhere in this thread that skill-based vs. luck based is a continuum. The most popular poker games tend to land on the sweet spot where "enough luck that bad players can think they're good" and "enough skill that you can actually be good" meet.
That strikes me as even less likely. Given that dealers are tipped from winning players, they wouldn't want to cheat in the house's favor unless they're also pocketing the extra winnings. This is the equivalent of overcharging customers and then skimming from the register, except the store's surveillance is better than most.
FWIW, the one instance I have first-hand knowledge of someone being ratted out, it was the casino's owner. She asked a surveillance employee to destroy a tape and he sent it to the state Gaming Commission instead.
This isn't making the game pure chance; it's just cutting off that player from future decisions. The opponents still get to call or fold, which means the opponent is manipulating the odds that the all-in player will win a contested pot.
Your analogy is actually worse; the cards came pre-marked. So they didn't mark the cards, but they did go out of their way to exploit the existence of marked cards.