chainwax
Joined 11 years ago
Joined 11 years ago
We no longer need CD/DVD/floppy drives, storage has shrunk/moved to the cloud. The only thing that's really grown inside a pc case is the video card, and most of these ITX cases are built specifically around fitting popular cards.
Even folks primarily focused on gaming are probably thinking that a full ATX case is a lot of wasted space.
Maybe it's just me, but I think ATX full and mid towers are going the way of the dinosaur.
Additionally, highlighting that Bedrock Minecraft is not supported on Mac.
There are surely other ways of enabling multiplayer Minecraft for a family than what I've described, but this is the way I'd recommend.
I think most seasoned players, technical folks, or Mac users, would prefer Java. Java Minecraft doesn't have microtransactions, skinning your character is a matter of changing a file, and the plugin/mod support is huge. That's why I stuck to treating the server as "Java first, Bedrock supported" instead of ignoring Java and only playing Bedrock.
Something to know is that there are two versions of Minecraft, Java and Bedrock (C++). Some others in this thread have talked about the history of why this is, but the important thing to know is that Java runs on Mac/Windows/Linux, and there are some neat launchers that can run it on Android. Bedrock runs on Consoles/Tablets/Phones/Windows. Note that Bedrock _does not_ run on Linux or Mac.
There are ways to host Bedrock-only servers if you're _sure_ no users will ever be running the Java client, but I would recommend running a Java server with the Geyser and Floodgate plugins for compatibility reasons. The plugins are a translation layer that trick Bedrock clients into thinking they're connecting to a Bedrock server. I've been playing this way (me on Mac/Java, her on Android/Bedrock) for two weeks with no real issues. I haven't explored adding any other plugins to the server.
I'm running this in a container on an old Thinkpad in my office. This setup is common enough that GLM-5.2 set it up in (nearly) one shot.
I also really recommend running an instance of https://bluemap.bluecolored.de/ in another container on the same machine. It hosts a neat map of your world, which your family could pull up on their phones while not playing. My server itself is LAN only, but I used a Cloudflare tunnel to host the map so she can show her friends: https://mcmap.thg3.net/
Let me know if you have any questions or would like my server config!
Src: https://github.com/react-native-community/discussions-and-pr...
Granted a compiled hello world Go program will be <2mb while a similar compiled Deno program will be more like 70. I imagine many usecases may not have a storage constraint though, and in that case why not?
This was recently shared here on HN: https://news.ycombinator.com/item?id=42137513
Mobile needs some work. Are you planning on open sourcing this? I'm a mobile dev that might be able to clean that up a little. Good candidate for React Native.
Looking at this data though, it seems while NC edges out SC by a small margin on interstate roads, SC actually beats NC on local roads.
Take that, North Carolina!