cgriswald
Joined 13 years ago
Joined 13 years ago
(I’m sorry.)
You should run that experiment. Get two identical meals, one via delivery the other at the restaurant. Pay close attention to menu prices.
Instead we get the implicated assertion that users’ existing workflows shouldn’t matter to Anthropic and accusations that someone you don’t agree with is a shill. When called on that you avoided the question.
To answer your question, although it wasn’t directed at me: YES. I want people to be able to discuss that exact issue even if it isn’t personally interesting to me.
Here’s a list of some of the things I can enjoy in a game, JRPG or otherwise, that aren’t necessarily story or character related: technical details/neat hacks, novelty, atmosphere, gameplay/battle/magic/weaponsystems, exploration, finding secrets/special items, level design, enemy and boss design and fights, cinematography (framing, contrast, …), immersion, design elements, collecting things, trying to break the game, talking about the game with others, connection and comparison with other games and media, translation, acting, my mental reaction (turning my brain off/lighting it up) …
You brought up the subject of food, but not everyone even agrees that taste is the most important element. For some it’s the social aspect of the meal. For some it’s the nutritional value. Some may only tolerate the taste of something but enjoy the texture or the warm feeling in their belly. People can also eat things they don’t enjoy but be glad they did for the experience of just trying that thing.
It isn’t outrageous that you don’t understand it. It does imply that you’re blind to all the other aspects of games that bring people enjoyment. You personally would probably be better off not trying to defend this and instead trying to understand the views others have. You could just ask the poster what he does care about in games.
Prompt: “Pick a random number between 1 and 10. Do not use a script or program.”
LLM: “7”